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mathMacros.h
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mathMacros.h
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/*
Mathematical functions
*/
#include <math.h>
#define FALSE 0
#define TRUE 1
/*
absolute value
*/
#ifndef ABS
#define ABS(x) \
( \
( (x) >= 0.0 ? (x) : -(x) ) \
)
#endif
/*
cross product
*/
#define cross(x,y,z) { \
(z)[0] = ((x)[1])*((y)[2]) - ((x)[2])*((y)[1]); \
(z)[1] = ((x)[2])*((y)[0]) - ((x)[0])*((y)[2]); \
(z)[2] = ((x)[0])*((y)[1]) - ((x)[1])*((y)[0]); \
}
/*
3D dot product
*/
#define dot(x,y) \
( ((x)[0])*((y)[0]) + ((x)[1])*((y)[1]) + ((x)[2])*((y)[2]) )
/*
2D dot product
*/
#define dot_2d(x,y) \
( ((x)[0])*((y)[0]) + ((x)[1])*((y)[1]) )
/*
3D difference of 2 vectors
*/
#define vector_diff(x,y,z) { \
(z)[0] = (x)[0] - (y)[0]; \
(z)[1] = (x)[1] - (y)[1]; \
(z)[2] = (x)[2] - (y)[2]; \
}
/*
2D difference of 2 vectors
*/
#define vector_diff_2d(x,y,z) { \
(z)[0] = (x)[0] - (y)[0]; \
(z)[1] = (x)[1] - (y)[1]; \
}
/*
3D norm of a vector
*/
#define vector_norm(x) \
( sqrt(dot(x,x)) )
/*
2D norm of a vector
*/
#define vector_norm_2d(x) \
( sqrt(dot_2d(x,x)) )
/*
3D squared norm of a vector
*/
#define vector_squared_norm(x) \
( dot(x,x) )
/*
2D squared norm of a vector
*/
#define vector_squared_norm_2d(x) \
( dot_2d(x,x) )
/*
normalize a 3D vector
with norm unknown
*/
#define vector_normalized(x) { \
double norm; \
norm = vector_norm(x); \
if ( norm > 0.0 ) { \
(x)[0] = (x)[0]/norm; \
(x)[1] = (x)[1]/norm; \
(x)[2] = (x)[2]/norm; \
} \
}
/*
normalize a 2D vector
with norm unknown
*/
#define vector_normalized_2d(x) { \
double norm; \
norm = vector_norm_2d(x); \
if ( norm > 0.0 ) { \
(x)[0] = (x)[0]/norm; \
(x)[1] = (x)[1]/norm; \
} \
}
/*
normalize a 3D vector
with norm known
*/
#define vector_normalized_bis(x,norm) { \
if ( norm > 0.0 ) { \
(x)[0] = (x)[0]/norm; \
(x)[1] = (x)[1]/norm; \
(x)[2] = (x)[2]/norm; \
} \
}
/*
normalize a 2D vector
with norm known
*/
#define vector_normalized_bis_2d(x,norm) { \
if ( norm > 0.0 ) { \
(x)[0] = (x)[0]/norm; \
(x)[1] = (x)[1]/norm; \
} \
}
/*
compute deter of 3x3 matrix
*/
#define det_3x3(c1,c2,c3) \
( c1[0]*c2[1]*c3[2] + c2[0]*c3[1]*c1[2] + c1[1]*c2[2]*c3[0] - \
c1[2]*c2[1]*c3[0] - c2[2]*c3[1]*c1[0] - c1[1]*c2[0]*c3[2] )
/*
compute deter of 2x2 matrix
*/
#define det_2x2(c1,c2) \
( c1[0]*c2[1] - c1[1]*c2[0] )
/*
get infinite norm of a 3D vector
*/
#define inf_norm(x,norm) { \
int i; \
for ( i= 0, (norm)= 0.0 ; i< 3 ; i++ ) \
if ( ABS((x)[i]) > (norm) ) (norm)= ABS((x)[i]); \
}
/*
get infinite norm of a 2D vector
*/
#define inf_norm_2d(x,norm) { \
int i; \
for ( i= 0, (norm)= 0.0 ; i< 2 ; i++ ) \
if ( ABS(x)[i]) > (norm) ) (norm)= ABS((x)[i]); \
}
/*
get max of n numbers
*/
#define myMax(x,n,max) { \
int i; \
for ( i= 0, (max)= (x)[0] ; i< (n) ; i++ ) \
if ( (x)[i] > (max) ) (max)= (x)[i]; \
}
/*
get min of n numbers
*/
#define myMin(x,n,min) { \
int i; \
for ( i= 0, (min)= (x)[0] ; i< (n) ; i++ ) \
if ( (x)[i] < (min) ) (min)= (x)[i]; \
}
/*
Reverse vector
*/
#define vector_reverse(x) { \
int i; \
for ( i= 0 ; i< 3 ; i++ ) x[i]= -x[i]; \
}
/*
Reverse vector (2d)
*/
#define vector_reverse_2d(x) { \
int i; \
for ( i= 0 ; i< 2 ; i++ ) x[i]= -x[i]; \
}
/*
Nullify vector
*/
#define vector_null(x) { \
int i; \
for ( i= 0 ; i< 3 ; i++ ) x[i]= 0.0; \
}
/*
Nullify vector (2d)
*/
#define vector_null_2d(x) { \
int i; \
for ( i= 0 ; i< 2 ; i++ ) x[i]= 0.0; \
}
#define are_2_nbrs_equal(real1,real2,tolrnc) \
( \
( ABS((real1)-(real2)) > (tolrnc) ? 0 : 1 ) \
)