Skip to content

unrealwill/agariosharp

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

agariosharp

Agar.io c# interface

This is a c# port of https://github.com/pulviscriptor/agario-client

I tried to stay as minimal as possible.

Look at AgarioGUI for example of how to use.

Clone agariosharp
Clone websocket-sharp master branch and build it : https://github.com/sta/websocket-sharp
(The nuget version has a bug that prevents websockets to work on port 443 that agar.io sometimes use)
Reference the websocket-sharp library you just built
Set AgarioGUI as startup project then build And run

Not all functionnalities are yet implemented (scores and leaderboard are missing for the moment) but the game is functionnal.

It is for Mono (linux) as it uses Gtk
It is not thread safe but all processing is handled in the main (gui) thread. So you must access AgarioClient from the main (gui) thread and you shouldn't encounter threading issues.

It can easily be adapted to windows by using Application instead of Gtk.Application

It connects to the official servers.

It is intended for botting purposes.

But you can play :
mouse to naviguate
f to spectate
s to spawn
space to split
w to eject

I won't probably update the code frequently

Happy botting

License MIT

About

Agar.io c# interface

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages