The cocky-client
name is a remnant from when this project was being written in Chicken Scheme. When this project is
incorporated into @siggame it will be renamed to Joueur.rkt.
$ make -j
$ ./run -s r99acm.device.mst.edu -p {correct port number} Saloon
Saloon is the only game supported atm. It will be necessary to supply the appropriate port number. The game server should supply an appropriate session id. (Feel free to change the ai behavior if you're brave enough).
$ docker build -t "siggame/joueur.rkt-onbuild:latest" --file onbuild.Dockerfile .
$ docker build -t "siggame/joueur.rkt:latest" --file joueur.Dockerfile .
$ docker run --rm siggame/joueur.rkt racket main.rkt -s {game server ip}:{correct port} {game name}