This is a WebRTC signaling server designed for VideoWhisper HTML5 Videochat, that can also be used with new apps. It's built in NodeJS, supports SSL, TURN/STUN configuration, authentication with static key or accounts (MySQL), streaming limitations & plans, API. Can be used to publish a stream from a broadcaster to 1 or more subscribed viewers and possible applications include 1 to 1 (1 way or 2 way private), 1 to multiple, multiple to multiple (conferencing) live video streaming.
- Signaling server for WebRTC
- Publish stream from broadcaster to 1 or multiple subscribed viewers
- Handles multiple channels (streams) at same time
- Peer configuration for relaying (STUN/TURN)
- Authentication with static token or accounts (MySQL) with ability to suspend account
- Limitation plans for accounts (totalBitrate, bitrate, audioBitrate, width, height, frameRate)
- Integrates with VideoWhisper Live Support WP Plugin for account registration, managing accounts/plans
- Ready to use apps and turnkey site setups like:
If you want to test with an existing server, register for a Free Developers account with VideoWhisper, to get a server address and token. Includes STUN/TURN server. Limited availability.
- Install NodeJS if not already available on your server (ie.
yum install nodejs
) - Deploy these files in a server folder
- Run
npm update
in folder to get dependencies - Get a certificate with CRT & KEY files for SSL
- For relaying in production, install Coturn server or other TURN server (not required for intranet testing)
- Configure your server in
.env
file (path to certificate files, TURN server configuration, static token and/or MySQL) - Install PM2
npm install pm2 -g
(process manager for NodeJS), configure startup optionspm2 startup
- Development:
pm2 start ecosystem.config.js --env development --watch --attach --ignore-watch="node_modules/*"
- Production:
pm2 start ecosystem.config.js --env production
- Manage:
pm2 status
/pm2 stop 0
/pm2 start 0
(for id 0) - Troubleshooting: Run from folder with
npm start
to see live server output in terminal and end it withCtrl+C
You will need the signaling server address, based on certificate and port you configured, like wss://yourserverdomain.com:3000
and the SecretToken you configured or account token from accounts
table in MySQL database.
-
For Paid Videochat / PPV Live Webcams from WordPress plugin settings, WebRTC tab, select WebRTC Streaming Server : VideoWhisper or Auto and fill Address, Token for VideoWhisper WebRTC. Auto requires both VideoWhisper WebRTC for private chats and Wowza SE as relay for 1 to many group chats (recommended for scaling to many viewers).
-
For 2Way VideoCalls and Random Chat from WordPress plugin settings, Server tab, select WebRTC Streaming Server : VideoWhisper and fill Address, Token for VideoWhisper WebRTC.
-
For PHP HTML5 Videochat editions P2P 2 Way Videocall , Live Video Streaming , configure
settings.php
:
$options = array(
'serverType' => 'videowhisper', //videowhisper/wowza
'vwsSocket' => 'wss://yourserver.com:3000/',
'vwsToken' => 'YourSecretToken',
...
If you implement your own videochat apps, you need to use same functions and logic.
Server currently implements these GET requests:
https://yourServer.com:3000/
- Shows server version & featureshttps://yourServer.com:3000/connections/?apikey=API_KEY
- Shows current list of connections,https://yourServer.com:3000/channels/?apikey=API_KEY
- Shows current list of published channels (with streaming parameters like resolution, bitrate)https://yourServer.com:3000/stats/?apikey=API_KEY
- Shows usage stats by account (number of connections, bitrate)https://yourDomain:PORT/update-accounts?apikey=API_KEY
- Reloads accounts from MySQL without restarting server (call after adding a new account)
Configure API_KEY in .env
. In development mode the apikey parameter is not required.
Consult VideoWhisper for:
- Turnkey Setups
- Technical Support
- Hosting (WebRTC Signaling, WowzaSE, TURN, Webhosting cPanel & WordPress)
- Custom Development
- Commercial Solutions
For managing connections from different accounts (websites, setups) and/or setting limitations, use a MySQL with unique token keys (per account).
DROP TABLE IF EXISTS accounts;
CREATE TABLE accounts (
id INT NOT NULL AUTO_INCREMENT,
name VARCHAR(255) NOT NULL,
token VARCHAR(255) NOT NULL,
properties TEXT NOT NULL,
planId INT,
meta TEXT,
contactId INT,
created INT,
PRIMARY KEY (id),
UNIQUE KEY (token),
KEY (planId),
KEY (contactId),
KEY (created)
);
DROP TABLE IF EXISTS plans;
CREATE TABLE plans (
id INT NOT NULL AUTO_INCREMENT,
name VARCHAR(255) NOT NULL,
properties TEXT NOT NULL,
PRIMARY KEY (id)
);
Properties are JSON encoded, for accounts and plans. Some fields like contactId, created, meta are used with external integration and may not be required for your project.
Sample test data showcasing supported properties:
INSERT INTO accounts (name, token, properties, meta, planId) VALUES ('Test Account', 'testToken', '{}', '', 1);
INSERT INTO accounts (name, token, properties, meta, planId) VALUES ('Suspended Account', 'suspendedToken', '{"suspended":true}', '', 1);
INSERT INTO plans (name, properties) VALUES ('Developers Plan', '{"connections":5,"totalBitrate":2700, "bitrate":500,"framerate":15,"audioBitrate":32,"width":640,"height":360}');
Consider both bitrate and audioBitrate when setting an account limit for totalBitrate. In example 1064 for 2 users with 500 bitrate and 32 audioBitrate.
To use with own WebRTC streaming application(s) see a brief description below:
Server
- For each stream server manages a channel with broadcaster & player(s)
- Players call
subscribe
to register in a channel - Broadcaster calls
publish
to register and get players in channel - Peers exchange offers, answers, ice candidates with
messagePeer
Broadcaster
- For each player, makes a
peerConnection
and creates, sets, sends offer whenpeerConnection.onnegotiationneeded
- Sends the ice candidate on
peerConnection.onicecandidate
- Sets ice candidates received from server with
peerConnection.addIceCandidate
Player
- On offer message from server creates
peerConnection
, sets remote description, creates sets, sends answer - Sends the ice candidate on
peerConnection.onicecandidate
- Sets ice candidates received from server with
peerConnection.addIceCandidate