feat[venom]: improve liveness computation time #4086
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What I did
reduce time spent in liveness by only recomputing liveness for basic blocks which need it (any of its cfg_out has changed).
reduces time in venom by 25% (e.g. CurveStableSwapNG-0.4.0.vy goes from 1.3s spent in venom to 1s).
there is also a slight codesize improvement. it seems to be sensitive to the order in which items are added to the worklist.
How I did it
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