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MojoLauncher

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  • MojoLauncher is a launcher, based on PojavLauncher, that allows you to play Minecraft: Java Edition on your Android device!

  • It can run almost every version of Minecraft, allowing you to use .jar only installers to install modloaders such as Forge and Fabric, mods like OptiFine and LabyMod, as well as hack clients like Wurst, and much more!

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Introduction

  • MojoLauncher is a Minecraft: Java Edition launcher for Android based on PojavLauncher
  • This launcher can launch almost all available Minecraft versions ranging from rd-132211 to 1.21 snapshots (including Combat Test versions).
  • Modding via Forge and Fabric are also supported.

Getting MojoLauncher

You can get MojoLauncher via three methods:

  1. You can get the prebuilt app from automatic builds.

  2. You can get it from Google Play by clicking on this badge: Google Play

  3. You can build from source.

Building

  • Build the launcher (it will automatically download all required components)
./gradlew :app_pojavlauncher:assembleDebug

(Replace ./gradlew with .\gradlew.bat if you are building on Windows).

Current roadmap

  • Instance system in favor of profiles
  • Out-of-the box 1.21.5 support
  • LTW: resolve issues with Create
  • LTW: enable compute shader/image extensions
  • LTW: switch to a color-renderable format for framebuffers
  • Modpack/mod management tool
  • mrpack/CurseForge zip import
  • MMC-compatible instance import
  • Patch-on-dlopen for mod native libraries
  • Replace Holy-GL4ES 1.1.5 with KW (maybe? need to figure out requirements)

Known Issues

  • Some physical mice may have very slow mouse speed
  • On Holy GL4ES, large texture atlases may be distorted (resulting in stretched/blocky textures in modpacks)
  • Probably more, that's why we have a bug tracker ;)

License

Contributing

Contributions are welcome! We welcome any type of contribution, not only code. For example, you can help the wiki shape up. You can help the translation too!

Any code change to this repository should be submitted as a pull request. The description should explain what the code does and give steps to execute it.

Credits & Third party components and their licenses (if available)

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  • Java 63.2%
  • C 36.6%
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