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more 11.1 updates #199

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Dec 27, 2024
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29 changes: 10 additions & 19 deletions definitions/CharStartKit.dbd
Original file line number Diff line number Diff line change
Expand Up @@ -18,15 +18,6 @@ float AlteredFormCustomizeRotation? // Fall back to ChrRaces if not set
float ChrModel_9_0_1_35522_001Override? // moved to ChrClassUIChrModelInfo
float ChrModel_9_0_1_35522_001Override_Female? // moved to ChrClassUIChrModelInfo
int CharacterCreationAnimLoopWaitTimeMs // fall back to column in ChrClasses if notset
locstring Field_11_1_0_58221_000_lang? // DBAnalyser: [ZoneName_lang, 0,79%]
int Field_11_1_0_58221_004? // DBAnalyser: [ChrClassesID, 0,79%]
int Field_11_1_0_58221_005? // DBAnalyser: [ZoneImageAtlas, 0,78%]
int Field_11_1_0_58221_006? // DBAnalyser: [MaleCharacterCreationIdleVisual, 0,86%], [CharacterCreationIdleGroundVisual, 0,86%]
int Field_11_1_0_58221_007? // DBAnalyser: [MaleCharacterCreationVisual, 0,86%]
int Field_11_1_0_58221_010? // DBAnalyser: [MaleCharacterCreationVisual, 0,86%]
int Field_11_1_0_58221_012?
int Field_11_1_0_58221_014? // DBAnalyser: [AlteredFormCharacterCreationIdleVisual, 0,95%], [CharacterCreationAnimLoopWaitTimeMs, 0,95%]
int Field_11_1_0_58221_015? // DBAnalyser: [ChrRacesID, 0,78%]

LAYOUT CC89E761
BUILD 9.0.1.34137, 9.0.1.34199, 9.0.1.34278, 9.0.1.34324, 9.0.1.34365, 9.0.1.34392
Expand Down Expand Up @@ -244,19 +235,19 @@ $noninline,relation$ChrRacesID<32>
LAYOUT E32C6E42
BUILD 11.1.0.58221
$noninline,id$ID<32>
Field_11_1_0_58221_000_lang
ZoneName_lang
AlteredFormCustomizeOffset[3]
ChrModel_9_0_1_35522_001Override[3]
ChrModel_9_0_1_35522_001Override_Female[3]
Field_11_1_0_58221_004<8>
Field_11_1_0_58221_005<32>
Field_11_1_0_58221_006<32>
Field_11_1_0_58221_007<32>
FemaleCharacterCreationIdleVisual<32>
ChrClassesID<8>
ZoneImageAtlas<32>
MaleCharacterCreationVisual<32>
MaleCharacterCreationIdleVisual<32>
FemaleCharacterCreationVisual<32>
Field_11_1_0_58221_010<32>
FemaleCharacterCreationIdleVisual<32>
CharacterCreationIdleGroundVisual<32>
CharacterCreationGroundVisual<32>
Field_11_1_0_58221_012<32>
AlteredFormCharacterCreationIdleVisual<32>
AlteredFormCustomizeRotation
Field_11_1_0_58221_014<32>
$noninline,relation$Field_11_1_0_58221_015<8>
CharacterCreationAnimLoopWaitTimeMs<32>
$noninline,relation$ChrRacesID<8>
12 changes: 4 additions & 8 deletions definitions/ChrRacesPing.dbd
Original file line number Diff line number Diff line change
Expand Up @@ -4,10 +4,6 @@ int Field_10_1_7_50442_000?
int Field_10_1_7_50442_001?
int Field_10_1_7_50442_002?
int Field_10_1_7_50442_003?
int Field_11_1_0_58221_000?
int Field_11_1_0_58221_001?
int Field_11_1_0_58221_002?
int Field_11_1_0_58221_003?

LAYOUT EEFB570B
BUILD 11.0.0.54210, 11.0.0.54289, 11.0.0.54311, 11.0.0.54361
Expand Down Expand Up @@ -46,7 +42,7 @@ Field_10_1_7_50442_003<32>
LAYOUT 37899423
BUILD 11.1.0.58221
$noninline,id$ID<32>
Field_11_1_0_58221_000<8>
Field_11_1_0_58221_001<32>
Field_11_1_0_58221_002<8>
Field_11_1_0_58221_003<32>
Field_10_1_7_50442_000<8>
Field_10_1_7_50442_001<32>
Field_10_1_7_50442_002<8>
Field_10_1_7_50442_003<32>
6 changes: 2 additions & 4 deletions definitions/CreatureSoundData.dbd
Original file line number Diff line number Diff line change
Expand Up @@ -40,8 +40,6 @@ int<SoundEntries::ID> TauntSoundID
int<SoundEntries::ID> WindupCriticalSoundID
int<SoundEntries::ID> WindupSoundID
int Field_10_1_5_50006_036?
int Field_11_1_0_58221_005? // DBAnalyser: [SoundInjuryCrushingBlowID, 0,95%], [NPCSoundID, 0,95%]
int Field_11_1_0_58221_035? // DBAnalyser: [SoundInjuryCrushingBlowID, 0,95%], [NPCSoundID, 0,95%]

BUILD 2.0.0.5991
BUILD 0.5.3.3368
Expand Down Expand Up @@ -629,7 +627,7 @@ SoundExertionID<u32>
SoundExertionCriticalID<u32>
SoundInjuryID<u32>
SoundInjuryCriticalID<u32>
Field_11_1_0_58221_005<u32>
SoundInjuryCrushingBlowID<u32>
SoundDeathID<u32>
SoundStunID<u32>
SoundStandID<u32>
Expand Down Expand Up @@ -659,7 +657,7 @@ CreatureSoundDataIDPet<u32>
FidgetDelaySecondsMin
FidgetDelaySecondsMax
CreatureImpactType<8>
Field_11_1_0_58221_035<u32>
NPCSoundID<u32>
Field_10_1_5_50006_036<32>
SoundFidget<u32>[5]
CustomAttack<u32>[4]
7 changes: 3 additions & 4 deletions definitions/GossipNPCOption.dbd
Original file line number Diff line number Diff line change
Expand Up @@ -25,8 +25,7 @@ int Field_3_4_1_46722_007?
int Field_3_4_1_46722_008?
int Field_3_4_1_46722_009?
int Field_3_4_1_46722_010?
int Field_11_1_0_58221_009? // DBAnalyser: [Field_10_0_0_45141_009, 0,95%]
int Field_11_1_0_58221_015? // DBAnalyser: [Field_10_0_0_45141_009, 0,95%]
int<SkillLine::ID> SkillLineID?

LAYOUT 30CA59EB
BUILD 4.4.0.53627, 4.4.0.53750, 4.4.0.53863, 4.4.0.53973, 4.4.0.54027, 4.4.0.54137, 4.4.0.54217, 4.4.0.54339, 4.4.0.54377, 4.4.0.54427, 4.4.0.54481, 4.4.0.54500, 4.4.0.54501, 4.4.0.54525, 4.4.0.54558, 4.4.0.54647, 4.4.0.54670, 4.4.0.54737, 4.4.0.54851, 4.4.0.54901, 4.4.0.54986, 4.4.0.55006, 4.4.0.55056, 4.4.0.55141, 4.4.0.55262, 4.4.0.55460, 4.4.0.55613, 4.4.0.55639, 4.4.0.56014, 4.4.0.56420, 4.4.0.56489, 4.4.0.56713, 4.4.0.57244
Expand Down Expand Up @@ -171,10 +170,10 @@ GarrTalentTreeID<32>
UiMapID<32>
UiItemInteractionID<32>
Field_10_0_0_45141_008<32>
Field_11_1_0_58221_009<32>
Field_10_0_0_45141_009<32>
CovenantID<32>
GossipIndex<32>
TraitTreeID<32>
ProfessionID<32>
Field_10_0_2_46144_014<32>
Field_11_1_0_58221_015<32>
SkillLineID<32>
16 changes: 8 additions & 8 deletions definitions/MapChallengeModeAffixCriteria.dbd
Original file line number Diff line number Diff line change
@@ -1,16 +1,16 @@
COLUMNS
int ID
int<MapChallengeMode::ID> MapChallengeModeID?
int Field_11_1_0_58221_001?
int Field_11_1_0_58221_002?
int Field_11_1_0_58221_003?
int Field_11_1_0_58221_004?
int<KeystoneAffix::ID> KeystoneAffix?
int CriteriaCountBonus?
int MinChallengeLevel?
int MaxChallengeLevel?

LAYOUT EC0A9905
BUILD 11.1.0.58221
$noninline,id$ID<32>
$relation$MapChallengeModeID<32>
Field_11_1_0_58221_001<32>
Field_11_1_0_58221_002<32>
Field_11_1_0_58221_003<32>
Field_11_1_0_58221_004<32>
KeystoneAffix<32>
CriteriaCountBonus<32>
MinChallengeLevel<32>
MaxChallengeLevel<32>
8 changes: 4 additions & 4 deletions definitions/PlayerCompanionInfo.dbd
Original file line number Diff line number Diff line change
Expand Up @@ -8,8 +8,8 @@ int<TraitSubTree::ID> TraitSubTreeID_Heal?
int<Faction::ID> FactionID?
int<CreatureDisplayInfo::ID> CreatureDisplayInfoID?
int<UiModelScene::ID> UiModelSceneID?
int Field_11_1_0_58221_001?
int Field_11_1_0_58221_007?
int<DelvesSeason::ID> DelvesSeasonID?
int<TraitSubTree::ID> TraitSubTreeID_Tank?

LAYOUT 4EF4C3DB
BUILD 11.0.7.57361, 11.0.7.57409, 11.0.7.57528, 11.0.7.57641, 11.0.7.57788, 11.0.7.58046, 11.0.7.58123, 11.0.7.58162, 11.0.7.58187, 11.0.7.58238
Expand All @@ -33,13 +33,13 @@ UiModelSceneID<32>
LAYOUT 7E32E521
BUILD 11.1.0.58221
$id$ID<32>
Field_11_1_0_58221_001<32>
DelvesSeasonID<32>
TraitTreeID<32>
TraitNodeID_DPS<32>
TraitNodeID_Heal<32>
TraitSubTreeID_DPS<32>
TraitSubTreeID_Heal<32>
Field_11_1_0_58221_007<32>
TraitSubTreeID_Tank<32>
FactionID<32>
CreatureDisplayInfoID<32>
UiModelSceneID<32>
12 changes: 6 additions & 6 deletions definitions/ProfessionExpansion.dbd
Original file line number Diff line number Diff line change
Expand Up @@ -4,9 +4,9 @@ int<SkillLine::ID> SkillLineID?
int<Spell::ID> RecraftSpellID?
int<Profession::ID> ProfessionID?
int<CurrencyTypes::ID> ConcentrationCurrencyID?
int Field_11_1_0_58221_004?
int Field_11_1_0_58221_005?
int Field_11_1_0_58221_006?
int ExpansionID?
int<Spell::ID> SpecResetSpellID?
int<CurrencyTypes::ID> SpecResetCurrencyID?

LAYOUT 686F6887
BUILD 11.0.0.54210, 11.0.0.54289, 11.0.0.54311
Expand Down Expand Up @@ -40,7 +40,7 @@ $id$ID<32>
SkillLineID<32>
RecraftSpellID<32>
ConcentrationCurrencyID<32>
Field_11_1_0_58221_004<32>
Field_11_1_0_58221_005<32>
Field_11_1_0_58221_006<32>
ExpansionID<32>
SpecResetSpellID<32>
SpecResetCurrencyID<32>
$noninline,relation$ProfessionID<32>
3 changes: 1 addition & 2 deletions definitions/WarbandSceneAnimation.dbd
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,6 @@ float TimeIsh?
int Field_11_0_0_54210_005?
int Field_11_0_0_54935_005?
int Field_11_0_0_55000_006?
int Field_11_1_0_58221_003? // DBAnalyser: [AnimKitID, 0,76%]
int Field_11_1_0_58221_008?

LAYOUT ACAD466D
Expand Down Expand Up @@ -62,7 +61,7 @@ BUILD 11.1.0.58221
$id$ID<32>
SpellVisualKitID<32>
Event<32>
Field_11_1_0_58221_003<32>
AnimKitID<32>
Field_11_0_0_54210_003<32>
TimeIsh
Field_11_0_0_54935_005<u8>
Expand Down
32 changes: 11 additions & 21 deletions definitions/WarbandScenePlacement.dbd
Original file line number Diff line number Diff line change
Expand Up @@ -7,18 +7,8 @@ float Scale?
int Field_11_0_0_54210_004?
int Field_11_0_0_54210_005?
int<WarbandScene::ID> WarbandSceneID?
float Field_11_0_2_55399_000?
int Field_11_0_2_55399_001?
int Field_11_0_2_55399_002?
float Field_11_0_2_55399_003?
float Field_11_0_2_55399_004?
int Field_11_0_2_55399_005?
int Field_11_0_2_55399_006?
int Field_11_0_2_55399_007?
int Field_11_1_0_58221_006? // DBAnalyser: [Field_11_0_0_54210_004, 0,95%]
int Field_11_1_0_58221_007? // DBAnalyser: [Field_11_0_0_54210_005, 0,5%]
int Field_11_1_0_58221_008?
int Field_11_1_0_58221_009? // DBAnalyser: [Field_11_0_0_54210_004, 0,95%]
int Field_11_1_0_58221_009?

LAYOUT 6378BB2B
BUILD 11.0.0.54210, 11.0.0.54289, 11.0.0.54311, 11.0.0.54361
Expand Down Expand Up @@ -51,14 +41,14 @@ BUILD 4.4.1.56464, 4.4.1.56574, 4.4.1.56859, 4.4.1.56961, 4.4.1.57103, 4.4.1.571
BUILD 1.15.6.58185
BUILD 1.15.5.57537, 1.15.5.57611, 1.15.5.57638, 1.15.5.57716, 1.15.5.57807, 1.15.5.57917, 1.15.5.57979
BUILD 1.15.4.56400, 1.15.4.56419, 1.15.4.56493, 1.15.4.56573, 1.15.4.56708, 1.15.4.56718, 1.15.4.56738, 1.15.4.56760, 1.15.4.56817, 1.15.4.56857, 1.15.4.57134
Field_11_0_2_55399_000[3]
$id$Field_11_0_2_55399_001<32>
Field_11_0_2_55399_002<32>
Field_11_0_2_55399_003
Field_11_0_2_55399_004
Field_11_0_2_55399_005<u32>
Field_11_0_2_55399_006<u32>
$noninline,relation$Field_11_0_2_55399_007<32>
Position[3]
$id$ID<32>
SlotType<32>
Rotation
Scale
Field_11_0_0_54210_004<u32>
Field_11_0_0_54210_005<u32>
$noninline,relation$WarbandSceneID<32>

LAYOUT 20903CC1
BUILD 11.1.0.58221
Expand All @@ -68,7 +58,7 @@ $relation$WarbandSceneID<32>
SlotType<32>
Rotation
Scale
Field_11_1_0_58221_006<u32>
Field_11_1_0_58221_007<u32>
Field_11_0_0_54210_004<u32>
Field_11_0_0_54210_005<u32>
Field_11_1_0_58221_008<32>
Field_11_1_0_58221_009<32>
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