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Merge pull request #1 from wowvain-dev/master
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Started working on DX11 / OpenGL implementation of the renderer.
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wowvain-dev authored Mar 12, 2024
2 parents e5aefa1 + 2a7521a commit 96f3958
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75 changes: 75 additions & 0 deletions .github/workflows/cmake-multi-platform.yml
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# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform.
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml
name: CMake on multiple platforms

on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]

jobs:
build:
runs-on: ${{ matrix.os }}

strategy:
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable.
fail-fast: false

# Set up a matrix to run the following 3 configurations:
# 1. <Windows, Release, latest MSVC compiler toolchain on the default runner image, default generator>
# 2. <Linux, Release, latest GCC compiler toolchain on the default runner image, default generator>
# 3. <Linux, Release, latest Clang compiler toolchain on the default runner image, default generator>
#
# To add more build types (Release, Debug, RelWithDebInfo, etc.) customize the build_type list.
matrix:
os: [ubuntu-latest, windows-latest]
build_type: [Release]
c_compiler: [gcc, clang, cl]
include:
- os: windows-latest
c_compiler: cl
cpp_compiler: cl
- os: ubuntu-latest
c_compiler: gcc
cpp_compiler: g++
- os: ubuntu-latest
c_compiler: clang
cpp_compiler: clang++
exclude:
- os: windows-latest
c_compiler: gcc
- os: windows-latest
c_compiler: clang
- os: ubuntu-latest
c_compiler: cl

steps:
- uses: actions/checkout@v3

- name: Set reusable strings
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
id: strings
shell: bash
run: |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: >
cmake -B ${{ steps.strings.outputs.build-output-dir }}
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
-S ${{ github.workspace }}
- name: Build
# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}

- name: Test
working-directory: ${{ steps.strings.outputs.build-output-dir }}
# Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest --build-config ${{ matrix.build_type }}
3 changes: 2 additions & 1 deletion .gitignore
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build/
.vs/
build/
6 changes: 6 additions & 0 deletions .gitmodules
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[submodule "extern/SDL2"]
path = extern/SDL2
url = https://github.com/libsdl-org/SDL.git
[submodule "extern/fmt"]
path = extern/fmt
url = https://github.com/fmtlib/fmt.git
[submodule "extern/toml++"]
path = extern/toml++
url = https://github.com/marzer/tomlplusplus.git
93 changes: 2 additions & 91 deletions .idea/editor.xml

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2 changes: 2 additions & 0 deletions .idea/vcs.xml

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31 changes: 27 additions & 4 deletions CMakeLists.txt
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cmake_minimum_required(VERSION 3.28)
project(VaneEngine)

project(VaneEngine VERSION 0.0.1)

message("START OF CMAKELIST...")

set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED True)

set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "bin/")

# CHOOSING THE RENDERER
add_definitions(-DUSE_OPENGL)
#add_definitions(-DUSE_DIRECTX)

add_subdirectory(extern/SDL2)
add_subdirectory(extern/fmt)
add_subdirectory(extern/toml++)

add_subdirectory(src/Renderer)
add_subdirectory(src/Engine)

add_executable(VaneEngine
src/main.cpp
src/glad.c
include/types.h
)


target_include_directories(VaneEngine PUBLIC
"include/"
"src/Renderer/include/"
"src/Engine/include/"
)


target_link_libraries(VaneEngine
# Core Components
Renderer
Engine

# Libraries - ideally these shouldn't be here
SDL2::SDL2
SDL2::SDL2main
Renderer
d3d12
dxgi
tomlplusplus::tomlplusplus
fmt::fmt
d3d11
dxguid
d3dcompiler
dxgi
)

message("END OF CMAKELIST...")
19 changes: 19 additions & 0 deletions CMakeSettings.json
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{
"configurations": [
{
"name": "x64-Debug",
"generator": "Ninja",
"configurationType": "Debug",
"inheritEnvironments": [ "msvc_x64_x64" ],
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": ""
}
],
"environment": {
"CFLAGS": "/fsanitize=address",
"CXXFLAGS": "/fsanitize=address"
}
}
2 changes: 2 additions & 0 deletions Folder.DotSettings.user
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:Boolean x:Key="/Default/UserDictionary/Words/=Albita/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
1 change: 1 addition & 0 deletions extern/fmt
Submodule fmt added at 13cfaa
1 change: 1 addition & 0 deletions extern/toml++
Submodule toml++ added at a85125
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