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2.7.3 Release #252

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wants to merge 318 commits into from
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2.7.3 Release #252

wants to merge 318 commits into from

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xGinko
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@xGinko xGinko commented Jan 4, 2025

  • Added Version support up until 1.21.4 (Please update to 1.21.3 #247)

  • Added patch for the 1.20.6-1.21 book dupe

  • Added patch for a new exploit that allows sending huge messages, creating lag on some servers

  • Fix functionality for some packet modules

  • Fix AntiBedTrap not working properly (The antibedtrap module is not working. #244)

  • Added ability to hook into luckperms to fix Got bypass for op whitelist #237

  • Reworked preventsions.prevent-opped-players to a more configurable preventions.illegal-permissions

  • Reworked preventions.prevent-non-survival-players to a more configurable reventions.illegal-gamemode

  • Added more configurability to all regional-activity modules. You can now configure custom type limits per module

  • Reworked legacy module disable-fish into a more generic lag-preventions.disable-entity-spawns for both plugin types.

  • Reworked all modules accessing chunks to check if a chunk is out of bounds to fix the "plugin is getting faraway chunk issue"

  • Reworked chunk-limits.exp-bottle-limit into chunk-limits.projectile-limit since its a projectile issue and could reappear

  • Improved functionality of all modules handling illegal items. (Fixes having to drop something multiple times until aef removed ALL illegal enchants. It now cleans it entirely on the first interaction if handling is set to ACTION or STRICT. Also fixes items getting stuck if players try to drop them with specific plugin settings.)

  • Improved plugin enable logic and added more specific logging messages so users are more pushed into using the correct plugin jar

  • Plugin now only saves default translations if the lang folder does not exist. This means you can now delete languages you do not want to support without turning multi-lang off.

  • Reworked config to always include the enable: true/false option for a module. This will cause warnings on config update but should be fine after a reload.

More fixed issues in this release: #248 #243

xGinko and others added 28 commits January 2, 2025 13:31
rewrite hopper32 patch to way less lag
Add new-places.ru in README.md

(cherry picked from commit 5012807)
(cherry picked from commit c1f195e)
- Added 1.21.1 compatibility (#232)
- Made map-cursor-lag-patch work on 1.12.2
- Replaced low-tps-physics modules with regional-activity modules. Any sort of activity that has the potential to lag or kill the server when happening at high frequencies can now be individually managed and configured. The base concept for this was suggested by @xKumorio (3b3t.org): Any time an activity is happening for the first time, the plugin will check in a radius around it for more activity of the same kind. If it exceeds a certain count within the configured timeframe, all activity in that radius (region) will be cancelled.
The only catch: Config defaults are pretty rough and will most likely need individual adjustments. Tests with a variety of lagmachine designs were pretty promising though. I would very much recommend to check out the entire `lag-preventions.regional-activity` section.
- Added a module against lag generated by forcing the server to send large ItemStacks. (Ex. fill chest with books, spam open chest). This is especially a problem with older game versions. Previous modules that were basically a worse attempt at fixing this issue have been removed in favor of this one. Basically works like an anti-spam that starts taking action once the player is exceeding a certain byte-size of requested data within a timeframe. Players will first be rate-limited and if they keep requesting data, locked out from requesting more for a configurable time.
- Replaced all deprecated NBT-API calls with the new ones. This makes AEF handling NBT more reliable.
- Added an illegal item module against illegal potion effects
- Added an illegal item module against illegal item attributes
- Fully reworked configurations for Crystal Aura, Anchor Aura and Bed Aura: You can now set place and break cooldowns per Hand on the Folia jar!
- Added a patch against MultiTask
- Rewrote the patch against SilentSwitch
- Improved the burrow patch slightly for more configurability
- Added a patch against PortalGodMode (#157)
- Improved compatibility with lower game versions by using reflections for TPS and MSPT. This also improved compatibility with unsupported older versions.
- Improved world height configuration and detection for Legacy users
- Fixed AEF being unable to detect player respawns on Folia
- Code optimizations and performance improvements

(cherry picked from commit d20da6e)
@xGinko xGinko closed this Jan 4, 2025
@xGinko xGinko deleted the dev branch January 4, 2025 21:50
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Got bypass for op whitelist
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