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Copy file name to clipboardExpand all lines: README.md
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@@ -14,18 +14,23 @@ Snapshots are [here](https://github.com/xTracr/RealCamera/actions/workflows/buil
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* Render player model in first-person perspective.
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* Use F6 to toggle the feature on or off and other hotkeys to adjust the camera.
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* Configure these features in the config screen (Cloth Config required).
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### Configuration (0.6+) ###
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* Theoretically, most mod models are supported, but need to be configured manually:
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* First, set the key binding for `Open Model View Screen`.
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* Open the model view gui and left click with left Alt held to select the corresponding face of the model, scroll with left Alt held to switch between the different layers of the model.
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* By clicking the `Selecting` button on the left, switch between the three to select the `Forward Vector`, `Upward Vector`, and `Target Plane`.
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* Enter the `Preview` section, where you can see the relative relationship between the camera and the model and make certain adjustments (you can also adjust through key bindings).
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* Enter a name and save (if needed, other settings such as priority can be changed).
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* First, set the key binding for `Open Model View Screen`.
* Open the model view screen and left click with left Alt held to select the corresponding face of the model, scroll with left Alt held to switch between the different layers of the model.
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* By clicking the `Selecting` button on the left, switch between the three to select the `Forward Vector`, `Upward Vector`, and `Target Plane`.
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* Enter the `Preview` section, where you can see the relative relationship between the camera and the model and make certain adjustments (you can also adjust through key bindings).
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