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- Added the remaining textures needed - Mob chips now have different rf/t simulation costs in the - Added charred redstone/plates to avoid mod recipe collisions - Added more transmution recipes - Data model leveling tweaked to be easier
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# 1.11.2 | ||
## 0.1 | ||
# 1.12.2 | ||
## 0.9 | ||
First beta version. |
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10 changes: 10 additions & 0 deletions
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src/main/java/xt9/deepmoblearning/common/items/ItemCharredPlate.java
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package xt9.deepmoblearning.common.items; | ||
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/** | ||
* Created by xt9 on 2017-06-19. | ||
*/ | ||
public class ItemCharredPlate extends ItemBase { | ||
public ItemCharredPlate() { | ||
super("charred_plate", 64); | ||
} | ||
} |
10 changes: 10 additions & 0 deletions
10
src/main/java/xt9/deepmoblearning/common/items/ItemCharredRedstone.java
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Original file line number | Diff line number | Diff line change |
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package xt9.deepmoblearning.common.items; | ||
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/** | ||
* Created by xt9 on 2017-06-19. | ||
*/ | ||
public class ItemCharredRedstone extends ItemBase { | ||
public ItemCharredRedstone() { | ||
super("charred_redstone", 64); | ||
} | ||
} |
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