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Something wicked this update comes

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@xzxADIxzx xzxADIxzx released this 31 Jul 19:08
· 147 commits to main since this release

This is more of a patch than a themed update, but I decided to rework the secret level in it.

  • Fixed a bug due to which the notification about a new release of the mod was rendered under the main menu buttons
  • Update the reflection tools
  • Optimized the damage packet by another 3 bytes
  • Fixed the damage from coins' reflections
  • Hide the hell map after teleportation
  • Fixed the instaclick mechanic
  • Fix a bug due to which ricoshots weren't displayed in the style hud
  • Made the cheats allowed option disabled by default
  • Added a mods allowed option to auto-kick people with other mods; contributed by Fenicemaster
  • Minor improvements in UI
  • Made the chat slightly wider
  • Added a spectator mod for the Cyber Grind and 0-S
  • Made PPP affect the speed of Something Wicked
  • Made Something Wicked target other players too
  • Changed the label in the spectator mod at 0-S
  • Add a filter to the chat that ignores messages from banned people
  • Improved the rotation of an item in the hand of a player
  • Fixed the blue skull at 0-S
  • Disabled jump at 0-S
  • Fixed a bug due to which skulls and other items could disappear after the death of a player who holds 'em
  • Disabled join and leave messages for banned players
  • Fixed an unloading issue at 5-1
  • Made the /level command work with "7-1" as well as "7 1"
  • Added a cup of V2 to the throne emote
  • Fixed an unloading issue at 7-2
  • Fixed the damage from coins' reflections of alternative revolvers' primary shots during split shot timing
  • Added additional limitations for the chat to the endpoint
  • Fixed a bug due to which some bad people were able to spawn more than 12 rockets at a time
  • Decreased the limit of rockets, cannonballs and coins from 12 to 10
  • Replaced water with acid at 0-S
  • Added a respawn trigger at the end of 0-S
  • Fixed some minor coin bugs; asked by Glitch
  • Added another anti spam system to prevent lobbies from being ddosed on data level
  • Jakito no longer crashes the game
  • Fixed double teleportation of players when non-host reaches a trigger
  • Optimized items logic
  • Fixed ghost items
  • Made Ferryman transfer to the second phase at exactly 50% of health
  • Made hook unavailable at 0-S
  • Added notification for banned players
  • Rock paper scissors taunt now prints the result into the chat
  • Fixed missing enemies at 1-1 and 2-3