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Merge branch 'master' of https://github.com/zak-grumbles/terrain-gen
Added manual via github.com. Needed to pull it down.
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# Control Panel | ||
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#### Camera Panel | ||
* Yaw (side-to-side) - Adjusts the yaw of the camera. Value is given in degrees. | ||
* Pitch (up-down) - Adjusts the pitch of the camera. Value given in degrees. | ||
* Roll (do a barrel roll!) - Adjusts the roll of the camera. Value given in degrees. | ||
* EyeX - Controls the X coordinate of the camera. | ||
* EyeY - Controls the Y coordinate of the camera. | ||
* EyeZ - Controls the Z coordinate of the camera. | ||
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#### Terrain Panel | ||
* Wireframe - If checked, terrain will be rendered as a wireframe. This looks much better, trust me. When unchecked, it will render filled. | ||
* Cell Size - Changes the size of each cell in the grid. | ||
* "Sample from" values - Changes the ranges over which the noise function is sampled. This has the heaviest affect on the terrain produced. | ||
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#### Presets | ||
* Try them and see! |