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zng-ui/zng

License-APACHE License-MIT Crates.io Documentation

zng

Zng is a cross-platform GUI framework, it provides ready made highly customizable widgets, responsive layout, live data binding, easy localization, automatic focus navigation and accessibility, async and multi-threaded tasks, robust multi-process architecture and more.

Zng is pronounced "zing", or as an initialism: ZNG (Z Nesting Graphics).

Usage

First add zng to your Cargo.toml, or call cargo add zng -F view_prebuilt:

[dependencies]
zng = { version = "0.13.4", features = ["view_prebuilt"] }

Then create your first window:

use zng::prelude::*;

fn main() {
    zng::env::init!();
    APP.defaults().run_window(async {
        let size = var(layout::Size::new(800, 600));
        Window! {
            title = size.map(|s| formatx!("Button Example - {s}"));
            size;
            child_align = Align::CENTER;
            child = Button! {
                on_click = hn!(|_| {
                    println!("Button clicked!");
                });
                text::font_size = 28;
                child = Text!("Click Me!");
            }
        }
    })
}

See the documentation for more details.

Project Template

You can also use cargo zng new to generate a new project with useful boilerplate and distribution packaging already setup.

cargo install cargo-zng
cargo zng new "My App!"

The example above installs cargo-zng and uses it to generate a new './my-app' crate from the default template.

Crates

The zng crate is the only dependency you need to create apps, it re-exports the primary API of the other crates in well organized and documented modules.

The other crates provide the full API that you might need to implement more advanced features, for example, a custom property that modifies the behavior of a widget might need to reference the widget's internal state, this internal API will only be available in the widget's crate.

Cargo Features

The Cargo features of each crate are documented in the README file for that crate. See ./crates/zng for the Cargo features of the main crate.

Requirements

On Windows:
  • To build with "view" and "view_software" feature:
    • Env vars CC and CXX must be set to "clang-cl".
    • You can install clang using the Visual Studio installer or by installing LLVM directly.
On Linux:
  • Packages needed to build:

    • pkg-config
    • libfontconfig1-dev
  • Packages needed to build with "http" feature:

    • libssl-dev
  • Packages needed to build with "view_prebuilt" feature:

    • curl
On macOS:
  • TO build with "view_prebuilt" feature:
    • macOS 11 or newer.
For Android:

Cross compilation for Android requires some setup. The project default template provides most of this setup, you only need to install some packages:

  • Build dependencies:
    • Install Android Studio or the Android Command-Line Tools, use the sdkmanager tool or the "Android Studio Settings / Android SDK" UI to install:
      • Android SDK Build Tools.
      • NDK.
      • Android SDK Platform Tools.
    • Set the ANDROID_HOME and ANDROID_NDK_HOME environment variables.
    • Install cargo-ndk.
    • Install one or more Rust targets for Android, we test using aarch64-linux-android.
    • If you are using the default template or just want to build the example you are done.

See Android Setup for more help on how to setup the crate and build script.

For Avif Support:

Avif image format support is tricky to build, if you need AVIF and are building with "view" feature see Avif Setup.

Avif support is already included in the prebuilt view-process.

Examples

Clone this repository and call cargo do run <example> to run an example.

See the ./examples README file for a list of examples with description and screenshots.

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.