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Background material: Fix material not working with floating origin mode + fix use of the sceneCenter property #17362
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Background material: Fix material not working with floating origin mode + fix use of the sceneCenter property #17362
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Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
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Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/refs/pull/17362/merge/index.html#WGZLGJ#4600 Links to test babylon tools with this snapshot: https://playground.babylonjs.com/?snapshot=refs/pull/17362/merge To test the snapshot in the playground with a playground ID add it after the snapshot query string: https://playground.babylonjs.com/?snapshot=refs/pull/17362/merge#BCU1XR#0 |
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packages/dev/core/src/Materials/Background/backgroundMaterial.ts
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i would recommend updating the title to mention the bug fix (the floatingorigin change is the less impactful one i would say :) ) |
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It also fixes a bug in the original implementation of the background material because
vBackgroundCenterwas only set whenREFLECTIONFRESNELwas defined, whereas if you look at the shader code, you will see that this uniform is only used when bothREFLECTIONFRESNELandREFLECTIONFALLOFFare defined, or whenOPACITYFRESNELis defined.