Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Project 6 submission #18

Open
wants to merge 38 commits into
base: master
Choose a base branch
from
Open

Project 6 submission #18

wants to merge 38 commits into from

Conversation

cboots
Copy link

@cboots cboots commented Nov 18, 2013

You might want to merge the fixes I made to the sponza model into the starter code. Also look at the modifications I made to the initMesh() function. It now computes tangents and binormals for bump mapping, and loads the textures using SOIL. If a mesh does not have one of the textures it's looking for the shaders will ignore the texture (see has*Texture flags).

Also, no texture will be loaded more than once.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant