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Project 6 submission #18

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Project 6 submission #18

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Commits on Nov 13, 2013

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  3. Added nvidia settings.

    cboots committed Nov 13, 2013
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Commits on Nov 14, 2013

  1. Minor changes.

    cboots committed Nov 14, 2013
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  2. Added simple point lights.

    cboots committed Nov 14, 2013
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  3. Added point light grid.

    cboots committed Nov 14, 2013
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  4. Added lights for sponza scene.

    cboots committed Nov 14, 2013
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  5. Moved points around

    cboots committed Nov 14, 2013
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  6. Added buggy textures.

    cboots committed Nov 14, 2013
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  7. Fixed diffuse textures.

    cboots committed Nov 14, 2013
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  9. Added filtered textures.

    cboots committed Nov 14, 2013
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Commits on Nov 15, 2013

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  2. Added some more debug modes.

    cboots committed Nov 15, 2013
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Commits on Nov 16, 2013

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  2. Added specular highlights

    cboots committed Nov 16, 2013
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  3. Added more scene lighting

    cboots committed Nov 16, 2013
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  4. Added Ks to point shader

    cboots committed Nov 16, 2013
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  5. Added Tangent to pass shader.

    cboots committed Nov 16, 2013
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  6. Added bump mapping.

    cboots committed Nov 16, 2013
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  9. Added in bloom texture to pass through separately.

    Alpha channel screwed me over.
    cboots committed Nov 16, 2013
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Commits on Nov 17, 2013

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  3. Added toon shader.

    cboots committed Nov 17, 2013
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Commits on Nov 18, 2013

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  2. Added charts

    cboots committed Nov 18, 2013
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  3. Update README.md

    cboots committed Nov 18, 2013
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  4. Lion Closeup

    cboots committed Nov 18, 2013
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  6. Update README.md

    cboots committed Nov 18, 2013
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  7. Update README.md

    cboots committed Nov 18, 2013
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