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Release 1.8.9.5

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@UnknownShadow200 UnknownShadow200 released this 26 Jul 13:11
· 2537 commits to master since this release

Additions:

  • /bezier command to draw a bezier curve
  • /ignore output, to ignore output of draw commands
  • /delay for use in MBs
  • spin/mirror/rotate account for directional blocks
  • Extended collide types to lb/gb
  • Document lb/gb properties
  • Indev map importer
  • /zone list
  • Can open chat tokens popup list in EditText GUI
  • CPE message in bottom right displaying status of draw operations

Improvements:

  • Default physics undo limit increased to 50,000
  • Make /map work with unloaded maps
  • Visit permission checked before map itself is loaded, avoiding unnecessary level load
  • Help of mute/freeze
  • GUI uses numerical updowns in more places
  • Message logged to console when heartbeat send fails
  • Deadly hug rank is configurable
  • AFK kick time, AFK kicked, map volume generation configurable per rank
  • Don't see 100 continue for heartbeats, reduces network overhead
  • If map has realm owner, only specifically check that for /os
  • Show message when setting offset of where to paste from for /copy @
  • Reload threshold now based on volume of map
  • Document /blockprops stackblock, add way to remove stackblock
  • /replaceall only counts blocks that will actually be replaced against draw limit
  • Grass doesn't die by upper slabs

Fixes:

  • Physics blocks should use blockdef of their core block representation
  • Changing profanity filter or custom$s list not updating in-game immediately
  • /z holes without any args, should leave every other block untouched.
  • lb shouldn't inherit gb blockprops
  • Air_switch should be activatable by users, but not Air_door
  • gb/lb remove not showing message
  • Blockprops changed from GUI not updating loaded levels
  • Very rare case where players would have stats reset
  • /fly to actually work
  • /gun handler still being called, after turning off /map guns
  • /static mode being reset if draw op exceeds rank limit
  • Don't allow opchat/adminchat when muted
  • Own position still being moved with /tp, even if couldn't join map target was on
  • Being able to whitelist higher ranked players
  • /gen with heightmap theme erroring from console
  • Ranks losing their block perms after modifying ranks in gui
  • Checkpoint blocks setting client-side spawn point incorrectly
  • Changing rank colors/prefix in gui updates online players
  • Changing ranks in gui doesn't affect actual server state when discarded
  • hackrank/fakerank changes entity nametag and tablist color
  • /fixgrass is only usable in-game
  • CommandParser.GetEnum only allows actual values of the enum
  • Drowning not being accurate time, custom gas blocks not counting as 'air'
  • Don't allow spaces in rank names.
  • Sending BlockPermissions packet when changing rank, without checking client support.
  • Selecting block in gui marking it as having props changed, even if they werent' actually

Removed:

  • /endround, is now /zs endround
  • Auto updating (check for updates automatically still supported)
  • Pointless /lottery command