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Release 1.9.3.5

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@UnknownShadow200 UnknownShadow200 released this 03 Oct 01:15
· 785 commits to master since this release

Additions

  • Support for all multiplayer versions of Classic (i.e. classic pre 0.30)

Improvements

  • Some map themes now have custom default environment settings
  • /FixGrass is now a drawop (logs to BlockDB, can specify area bounds, etc)
  • Rework /museum arguments to make more sense (Thanks Goodly)
  • /CmdLoad and autoload now log the actual names of loaded commands
  • If error(s) occur compiling commands/plugins with multiple source code files, error logs also include filename
  • Can now send heartbeat to multiple addresses

Fixes:

  • Never showing line numbers on mono for commands/plugins with .mdb files
  • Spring/yoyo effect when teleporting via portals/warps (players appear to warp to new position, then previous, then new again)
  • Countdown doesn't work properly when started by autostart on server startup (Thanks forkiesassds)
  • Markdown escaping issues with Discord relay bot
  • /me from discord/console erroring
  • Restrict /blockprops to not allow setting blocks that you are not allowed to use
  • messages with \n in them only showing first line on IRC
  • /plugin compile not accepting multiple soure code filenames
  • When compiling plugins, output .dll filename was all source code filenames combined instead of just first
  • Physics should never be enabled in museums
  • Do not set auto unload to true on old main when switching mains (Thanks Goodly)
  • Getting stuck on map loading screen if you tried to join a level that had been unloaded
  • Very rare case where a in-game message just after a .who would not appear in Discord
  • /Players erroring if "Show empty ranks in /players" is true and there are no players online with a given rank (Thanks Goodly)
  • Generating space themed map one block high throwing IndexOutOfRangeException

Removed

  • Drop extra/bots.json auto upgrading support (obsolete 4 years)