Release 1.9.3.5
UnknownShadow200
released this
03 Oct 01:15
·
785 commits
to master
since this release
Additions
- Support for all multiplayer versions of Classic (i.e. classic pre 0.30)
Improvements
- Some map themes now have custom default environment settings
- /FixGrass is now a drawop (logs to BlockDB, can specify area bounds, etc)
- Rework /museum arguments to make more sense (Thanks Goodly)
- /CmdLoad and autoload now log the actual names of loaded commands
- If error(s) occur compiling commands/plugins with multiple source code files, error logs also include filename
- Can now send heartbeat to multiple addresses
Fixes:
- Never showing line numbers on mono for commands/plugins with .mdb files
- Spring/yoyo effect when teleporting via portals/warps (players appear to warp to new position, then previous, then new again)
- Countdown doesn't work properly when started by autostart on server startup (Thanks forkiesassds)
- Markdown escaping issues with Discord relay bot
- /me from discord/console erroring
- Restrict /blockprops to not allow setting blocks that you are not allowed to use
- messages with \n in them only showing first line on IRC
- /plugin compile not accepting multiple soure code filenames
- When compiling plugins, output .dll filename was all source code filenames combined instead of just first
- Physics should never be enabled in museums
- Do not set auto unload to true on old main when switching mains (Thanks Goodly)
- Getting stuck on map loading screen if you tried to join a level that had been unloaded
- Very rare case where a in-game message just after a .who would not appear in Discord
- /Players erroring if "Show empty ranks in /players" is true and there are no players online with a given rank (Thanks Goodly)
- Generating space themed map one block high throwing IndexOutOfRangeException
Removed
- Drop extra/bots.json auto upgrading support (obsolete 4 years)