What's Changed
- fix: add InvariantStatement by @CodyJasonBennett in #28
- feat: GLSL ES 3.1 support by @CodyJasonBennett in #29
- fix(minifier): don't use reserved words for mangled identifiers by @CodyJasonBennett in #30
Full Changelog: v0.4.1...v0.5.0
Full Changelog: v0.4.1...v0.5.0