Releases: DarkCurseBreaker/Toolbox
Releases · DarkCurseBreaker/Toolbox
v1.0.1
Changes from v1.0.0:
- Pressure plates added near the lobby beacons to give the Command Book 📖 to players without having to use commands
- Most of the commands once in the command room have been shifted to the Command Book 📑
- The command room has been removed ❌
- The chunk containing the defender respawn marker for Nail Reborn and Nail Redux is permanently forceloaded 🔒 to allow defender spawnpoint to be reliably set
minecraft:light
💡 added to the lobby and in the below map area to prevent mob spawns
v1.0.0
Changes from v0.0.20:
- Better performance 🤞 through better selector arguments' usage and use of
minecraft:marker
entities - Functions greatly streamlined through use of
minecraft:marker
entities - More functions now announce using
tellraw
for better transparency - Jingles finally work on every map 🤞
- Bugs squashed 🤞 and command blocks reduced
v0.0.20
Changes from v0.0.19:
- Map version shifted to 1.18.1 from v0.0.20 onwards
- Filled chests at final wall layers with water and lava buckets
- Covered command blocks in lobby
- Flooding when loading has been fixed on all maps
- Fixed incorrect commands in command blocks preventing invaders from readying or unreadying
- Known issues: Paintings popping off walls and a trap automatically triggering
v0.0.19
Changes from v0.0.18:
- The Nail level has its chests and minecart with chest stocked up now
- Signs have their text back on the Nail level
- Known issues: Flowing water and source blocks still waterlog nearby blocks flooding areas of the map when loading any of the three
v0.0.18
Changes from v0.0.17:
- Command Book added (use
hammer:pre_game/book
) - Implemented ability to switch between and randomize maps and jingles
- Note: look at the customization wiki page to utilise these new features
- Known issues: All items are missing from the Nail map and water source blocks waterlog nearby blocks flooding the map when loading any of the three
v0.0.17
Changes from v0.0.16:
- Fixed jingles
- Item frames not popped off walls every game start
v0.0.16
Changes from v0.0.15:
- Fixed jingle
hopesanddreams
- Item frames no longer disappear between matches
v0.0.15
Changes from v0.0.14:
- Redid FFVII victory fanfare using Open Noteblock Studio
- More jingles
- Jingles randomizer
- Team Captain Randomizer
v0.0.14
Changes from v0.0.13:
- Two new jingles (TF2 Main Theme and Super Idol 105C) added, picking method will be implemented in future
- Buckets are now one time use
- Hailfire now has Multishot
- The Watcher now has Piercing I
- Defenders have cooked chicken at the first wall supply hut
- Defenders now in adventure mode during respawn
- Small aesthetic tweaks at the area behind last defender wall
- Blowing the Bridge re-implemented properly this time
- Traps!
- Torture room is no longer flooded
v0.0.13
Changes from v0.0.12:
- Area behind the third defender wall has a new basalt delta themed look!
- The Unburnable Cap, Unburnable Chestplate, Lucky Pants and ST0M-PEE5 are back!
- The invaders food has gotten a much needed upgrade from mere melons!