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Alpha 1.1 - The Light Update

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@lucasdamianjohnson lucasdamianjohnson released this 12 Jun 18:54
· 220 commits to main since this release
  • Moved DVEB and DVEP into a single object per Constructor thread called DVEC. DVEP and DVEB still exist but are now under DVEC.
  • All light updates whether RGB or Sunlight runs in parallel.
  • Added a new object called QueuesManger to handle all RGB and Sunlight queues as well as chunk rebuild queues.
  • Update flora and fluid shaders. Fluid now flows on the sides and flora shaders can be used with blocks.
  • Added normals to mesh data.
  • Fixed many lighting bugs.
  • Added a better sunlight test world.
  • Added an easy way to do sunlight propagation.
  • Added world columns which are just columns of chunks. and functions to work with them.