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Balancing spiders#543

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SynthTwo wants to merge 3 commits intoIrisSS13:masterfrom
SynthTwo:spooder
Closed

Balancing spiders#543
SynthTwo wants to merge 3 commits intoIrisSS13:masterfrom
SynthTwo:spooder

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@SynthTwo
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About The Pull Request

Spiders crumple easily, so spider get more.

Why it's Good for the Game

It's a common game mode on Iris but it kinda sucks right now cause we lowpop and the spiders can just be decimated.

Proof of Testing

Compiled. Will test more in live.

Changelog

🆑
tweak: adjusted spider health and heal
/:cl:

@SynthTwo SynthTwo marked this pull request as draft July 16, 2025 23:22
@IggyShmiggy
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Suggestions;

Spiders should be nearly totally space resistant. Im talking like 90% just to dissuade them from making hives in space, but not so low that the moment a hive gets spaced they all die in 30 seconds.

General health increase for most spiders, dont go too extreme but some of these suckers die in two laser shots. While this might work for their generally 'Throw a billion of them at the station' tactics on other servers, it does not work on Iris. We're lowpop.

To counteract the tougher spiders, specifically increase the midwife (broodmother)'s egg lay duration. Make it double or something on each, honestly.

If you're feeling particularly adventurous or brave, or if the code is just really well made and easy to shift around, you should honestly just do the following below (But otherwise just do the above if possible since it's simpler stuff)

Keep the standard egg cooldown the same, because we're going to move most of the spiders from the Standard egg spawn pool to the abnormal egg spawn pool. This makes them more of an 'upgrade' type beast where hopefully enriched eggs are chosen more often, and the spiders on them are buffed in general.

Move the Guard, Ambush, and Nurse spider to the Abnormal egg spawn. Keep the rest on standard.

That's all for my suggestions.

Maybe curb their burn damage weakness a little because right now it's a little ridiculous, but we can experiment.

@Woker2004
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I personally think spiders should slowly auto heal in general, but more notably in webs. Speed might need touching too, maybe increasing that instead of armor.

@SynthTwo
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I personally think spiders should slowly auto heal in general, but more notably in webs. Speed might need touching too, maybe increasing that instead of armor.

Thank yew for the suggestion. The armor is just a temporary band-aid solution until I get back to it.

@SynthTwo
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SynthTwo commented Jan 7, 2026

There's a superior PR now #839

@SynthTwo SynthTwo closed this Jan 7, 2026
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3 participants