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83c41f0
推进 plan-satiety-hydration-v1:收口饥渴决议并转 active
Jul 24, 2026
0b528eb
实现饱食水分 P0:双轴与周期消耗底盘
Jul 24, 2026
bc34993
接入饱食水分持久化与生命周期重置
Jul 24, 2026
ef3a22c
新增 nourish 开发命令与命令树契约
Jul 24, 2026
b59744b
修复饱食活动判定:按移动事件持续计时
Jul 24, 2026
ec3076a
修复饱食水分 P0 周期与持久化契约
Jul 25, 2026
a90f3df
修复饱食水分 P0:原子保留持久化切片
Jul 25, 2026
9d99ead
修复饱食水分 P0:按玩家窗口结算损耗
Jul 25, 2026
be8cc03
修复饱食活动租约的跨窗口污染
Jul 25, 2026
156c224
收紧饱食开发命令的字面量契约
Jul 25, 2026
b4aac41
兼容旧版饱食活动窗口的移动语义
Jul 25, 2026
054ea31
重构 plan-satiety-hydration-v1:改为 CombatClock 全局饱食水分扫荡
Jul 26, 2026
953c393
测试 plan-satiety-hydration-v1:锁定转世持久化失败原子性
Jul 26, 2026
7c608c1
修复饱食水分 P0:锁定全局时钟边界顺序
Jul 26, 2026
fd898e3
修复饱食活动结算的生产调度顺序
Jul 26, 2026
4a765c3
修复饱食复活事务与运行时状态原子性
Jul 26, 2026
ac18618
修复复活转世运行时状态发布
Jul 26, 2026
93daffc
修复新生命教程状态原子发布
Jul 26, 2026
f572a45
修复饱食复活原子性与生命身份隔离
Jul 27, 2026
a89a4e8
收敛饱食复活事务与真元守恒审查
Jul 29, 2026
3246224
修复终结存档解码失败吞真元
Jul 29, 2026
d85f773
修复终结水合旁路吞真元
Jul 29, 2026
b8ab5ec
修正终结后新角色重建判定
Jul 29, 2026
013e291
补强终结存档权威分类
Jul 29, 2026
e3980ef
收紧终结存档身份一致性
Jul 30, 2026
e2a30c0
修正饱食水分回归测试夹具
Jul 30, 2026
5ea59be
隔离首次加入持久化测试数据库
Jul 31, 2026
2692c34
修复生命周期与真元事务边界
Aug 3, 2026
6d03675
收紧亡者投影与寿命持久化
Aug 3, 2026
6e5c7df
收紧跨周目身份与库存快照接线
Aug 3, 2026
8fedf88
整理重基后的模块导入
Aug 3, 2026
13c951e
整理生命周期测试导入格式
Aug 3, 2026
4e48610
保留饱食计划旧路径兼容指针
Aug 3, 2026
4d0f808
恢复饱食计划原有骨架路径
Aug 3, 2026
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2 changes: 2 additions & 0 deletions server/src/cmd/dev/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@ pub mod health;
pub mod heiwushi;
pub mod kill;
pub mod meridian;
pub mod nourish;
pub mod npc_scenario;
pub mod preview_tp;
pub mod qi;
Expand Down Expand Up @@ -62,6 +63,7 @@ pub fn register(app: &mut App) {
pub(crate) fn register_for_dev_mode(app: &mut App, dev_mode_enabled: bool) {
if dev_mode_enabled {
ambient_spawn::register_enabled(app);
nourish::register_enabled(app);
}
balance::register(app);
baolongwang::register(app);
Expand Down
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