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feat(hepa-uv): Add a task to handle the UV Ballast state based on external input #744
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,132 @@ | ||
#pragma once | ||
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#include "can/core/ids.hpp" | ||
#include "common/core/bit_utils.hpp" | ||
#include "common/core/logging.h" | ||
#include "common/core/message_queue.hpp" | ||
#include "hepa-uv/firmware/gpio_drive_hardware.hpp" | ||
#include "messages.hpp" | ||
#include "ot_utils/freertos/freertos_timer.hpp" | ||
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namespace uv_task { | ||
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// How long to keep the UV light on in ms. | ||
static constexpr uint32_t DELAY_MS = 1000 * 60 * 15; // 15 minutes | ||
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using TaskMessage = interrupt_task_messages::TaskMessage; | ||
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class UVMessageHandler { | ||
public: | ||
explicit UVMessageHandler(gpio_drive_hardware::GpioDrivePins &drive_pins) | ||
: drive_pins{drive_pins}, | ||
_timer( | ||
"UVTask", [ThisPtr = this] { ThisPtr->timer_callback(); }, | ||
DELAY_MS) { | ||
// get current state | ||
uv_push_button = gpio::is_set(drive_pins.uv_push_button); | ||
door_closed = gpio::is_set(drive_pins.door_open); | ||
reed_switch_set = gpio::is_set(drive_pins.reed_switch); | ||
// turn off UV Ballast | ||
gpio::reset(drive_pins.uv_on_off); | ||
} | ||
UVMessageHandler(const UVMessageHandler &) = delete; | ||
UVMessageHandler(const UVMessageHandler &&) = delete; | ||
auto operator=(const UVMessageHandler &) -> UVMessageHandler & = delete; | ||
auto operator=(const UVMessageHandler &&) -> UVMessageHandler && = delete; | ||
~UVMessageHandler() {} | ||
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void handle_message(const TaskMessage &m) { | ||
std::visit([this](auto o) { this->visit(o); }, m); | ||
} | ||
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private: | ||
// call back to turn off the UV ballast | ||
auto timer_callback() -> void { | ||
gpio::reset(drive_pins.uv_on_off); | ||
uv_push_button = false; | ||
uv_fan_on = false; | ||
} | ||
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void visit(const std::monostate &) {} | ||
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// Handle GPIO EXTI Interrupts here | ||
void visit(const interrupt_task_messages::GPIOInterruptChanged &m) { | ||
if (m.pin == drive_pins.hepa_push_button.pin) { | ||
// ignore hepa push button presses | ||
return; | ||
} | ||
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// update states | ||
if (m.pin == drive_pins.uv_push_button.pin) { | ||
uv_push_button = !uv_push_button; | ||
} else if (m.pin == drive_pins.door_open.pin) { | ||
door_closed = gpio::is_set(drive_pins.door_open); | ||
} else if (m.pin == drive_pins.reed_switch.pin) { | ||
reed_switch_set = gpio::is_set(drive_pins.reed_switch); | ||
} | ||
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// reset push button state if the door is opened or the reed switch is | ||
// not set | ||
if (!door_closed || !reed_switch_set) uv_push_button = false; | ||
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// set the UV Ballast | ||
if (door_closed && reed_switch_set && uv_push_button) { | ||
gpio::set(drive_pins.uv_on_off); | ||
// start the turn off timer | ||
_timer.start(); | ||
uv_fan_on = true; | ||
} else { | ||
gpio::reset(drive_pins.uv_on_off); | ||
_timer.stop(); | ||
uv_fan_on = false; | ||
} | ||
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// TODO: send CAN message to host | ||
} | ||
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// state tracking variables | ||
bool door_closed = false; | ||
bool reed_switch_set = false; | ||
bool uv_push_button = false; | ||
bool uv_fan_on = false; | ||
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gpio_drive_hardware::GpioDrivePins &drive_pins; | ||
ot_utils::freertos_timer::FreeRTOSTimer _timer; | ||
}; | ||
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/** | ||
* The task type. | ||
*/ | ||
template <template <class> class QueueImpl> | ||
requires MessageQueue<QueueImpl<TaskMessage>, TaskMessage> | ||
class UVTask { | ||
public: | ||
using Messages = TaskMessage; | ||
using QueueType = QueueImpl<TaskMessage>; | ||
UVTask(QueueType &queue) : queue{queue} {} | ||
UVTask(const UVTask &c) = delete; | ||
UVTask(const UVTask &&c) = delete; | ||
auto operator=(const UVTask &c) = delete; | ||
auto operator=(const UVTask &&c) = delete; | ||
~UVTask() = default; | ||
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/** | ||
* Task entry point. | ||
*/ | ||
[[noreturn]] void operator()( | ||
gpio_drive_hardware::GpioDrivePins *drive_pins) { | ||
auto handler = UVMessageHandler{*drive_pins}; | ||
TaskMessage message{}; | ||
for (;;) { | ||
if (queue.try_read(&message, queue.max_delay)) { | ||
handler.handle_message(message); | ||
} | ||
} | ||
} | ||
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[[nodiscard]] auto get_queue() const -> QueueType & { return queue; } | ||
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private: | ||
QueueType &queue; | ||
}; | ||
}; // namespace uv_task |
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what happens if i push the button twice?
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We toggle the uv_push_button every time it's pressed on line 61.
Assuming the ballast is on and the timer is running, pressing the button again would turn it off and cancel the timer.