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0.2.5 Changelog
zediious edited this page May 6, 2022
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2 revisions
- Added Topography
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Removed dimension registration definitions for Roika(-500) and Glacia (111) from Just Enough Dimensions. Elements of these dimensions are still modified by JED. Future planets/dimensions will be defined with Topography.
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Registered Roika and Glacia with Topography, configuring them to use the following biomes;
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Roika
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"biomesoplenty:grove","biomesoplenty:wetland","biomesoplenty:chaparral"
with a weight of 10 -
"biomesoplenty:cherry_blossom_grove"
with a weight of 5 - Hill biome set to
"biomesoplenty:overgrown_cliffs"
- River biome set to
"minecraft:river"
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Glacia
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"biomesoplenty:alps","biomesoplenty:alps_foothills","minecraft:mutated_ice_flats","minecraft:ice_mountains",
"biomesoplenty:snowy_forest","biomesoplenty:snowy_coniferous_forest"
with a weight of 10 - Hill biome set to
"biomesoplenty:glacier"
- River biome set to
"minecraft:frozen_river"
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Both dimensions generate their biomes with the RTG generator
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Both dimensions will generate caves, ravines, water lakes, decoration, animals, and villages.
- Default world type for singleplayer set to Topography, with a preset made/set to default. This MUST be used for dimensions to register.
- Changed singleplayer main menu button tooltip to prompt using Topography world type.
- Disabled RTG default world type, and notification to use it if you're not
- Added RTG generator definitions to overworld/earth with JED, since it would not use it by default with the Topography world type.
- Added blocks to the conditions for spawning mobs on Glacia, as well as the Iron Golem on Roika
- Denied vanilla Pigs and Cows from spawning in Glacia
- Added "isnotcolliding" identifier for Frostmaw spawn to prevent it from spawning in walls/suffocating due to it's large hitbox.
- Increased world border/planet size of Roika from 600x600 to 1500x1500
- Fixed (somewhat) Feral Ghoul spawns on Hilund. For some reason, NuclearCraft registers the Ghoul oddly. CraftTweaker does not report it using /ct entities, and InControl seems unable to cause it to spawn, only prevent it from spawning via a full deny or a spawn cap. I have set the max-count without a deny, and they are spawning as the nuclearcraft wasteland biome dictates (which Hilund is set to use).
- Fixed incorrect dimension ID for Ewell-16 in Warpdrive celestial body XML
- Changed some references to old planet names in InControl config
- Added
server.properties
file to the server download by default, with thegenerator-settings
entry set to the correct Topography preset.
- Deleted "SR Parasites - Silent Sounds" resource pack, and added sound files directly to resource location.
- Added dimension indicator to InControl rule that limits Assimilated Humans spawns to 22. Without the dimension indicator, it was allowing them to spawn on Pluto and Ryusta - Underground.
- Reduced Parasite damage on a global scale by half.
- Removed useless Betweenlands Parasite deny
- Removed innate Arachnida spawn rules on Melgamar
- Buffed Mowzies Mobs Frostmaw, Ferrous Wroughtnaut and Barako significantly
- Fixed possibility of default Wroughtnaught/Barako structure from generating
- Deleted, reloaded, and carried over changes for Lycanite's mob configuration, which changed extensively in new version.
- Made minor tweaks to most of the Lycanite's creatures that spawn (size, health, damage, attack speed, sight distance, etc)
- Removed items from Lycanite's Mobs that were removed in recent update from jei_hide.zs.
- Removed redundant deny for Lycanite mobs spawning on Atum. The global deny at the bottom handles this, and the redundant entry was preventing their spawning.
- Adjusted spawn weights of Lycanite's Mobs fluids