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Shadowkin Rework #1200

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8 changes: 5 additions & 3 deletions Content.Server/Abilities/Psionics/Abilities/DarkSwapSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -32,13 +32,15 @@ private void OnPowerUsed(DarkSwapActionEvent args)
return;
}

if (_psionics.OnAttemptPowerUse(args.Performer, "DarkSwap", args.ManaCost / 2, args.CheckInsulation))
if (_psionics.OnAttemptPowerUse(args.Performer, "DarkSwap"))
{
SpawnAtPosition("ShadowkinShadow", Transform(args.Performer).Coordinates);
SpawnAtPosition("EffectFlashShadowkinDarkSwapOff", Transform(args.Performer).Coordinates);
RemComp(args.Performer, ethereal);
args.Handled = true;
}
}
else if (_psionics.OnAttemptPowerUse(args.Performer, "DarkSwap", args.ManaCost, args.CheckInsulation))
else if (_psionics.OnAttemptPowerUse(args.Performer, "DarkSwap", args.ManaCost))
{
var newethereal = EnsureComp<EtherealComponent>(args.Performer);
newethereal.Darken = true;
Expand All @@ -50,7 +52,7 @@ private void OnPowerUsed(DarkSwapActionEvent args)
}

if (args.Handled)
_psionics.LogPowerUsed(args.Performer, "DarkSwap", 0, 0);
_psionics.LogPowerUsed(args.Performer, "DarkSwap");
}
}
}
Expand Down
38 changes: 38 additions & 0 deletions Content.Server/Alert/Click/CheckMana.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,38 @@
using Content.Server.Chat.Managers;
using Content.Shared.Abilities.Psionics;
using Content.Shared.Alert;
using Content.Shared.Chat;
using JetBrains.Annotations;
using Robust.Server.Player;
using Robust.Shared.Player;

namespace Content.Server.Alert.Click;

[UsedImplicitly]
[DataDefinition]
public sealed partial class CheckMana : IAlertClick
{
public void AlertClicked(EntityUid player)
{
var chatManager = IoCManager.Resolve<IChatManager>();
var entityManager = IoCManager.Resolve<IEntityManager>();
var playerManager = IoCManager.Resolve<IPlayerManager>();

if (!entityManager.TryGetComponent(player, out PsionicComponent? magic) ||
!playerManager.TryGetSessionByEntity(player, out var session))
return;

var baseMsg = Loc.GetString("mana-alert", ("mana", magic.Mana), ("manaMax", magic.MaxMana));
SendMessage(chatManager, baseMsg, session);
}

private static void SendMessage(IChatManager chatManager, string msg, ICommonSession session)
{
chatManager.ChatMessageToOne(ChatChannel.Emotes,
msg,
msg,
EntityUid.Invalid,
false,
session.Channel);
}
}
20 changes: 20 additions & 0 deletions Content.Server/Psionics/PsionicsSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,9 @@
using Content.Shared.Mobs;
using Content.Shared.Damage;
using Content.Shared.Interaction.Events;
using Content.Shared.Alert;
using Content.Shared.Rounding;
using Content.Shared.Psionics;

namespace Content.Server.Psionics;

Expand All @@ -39,6 +42,7 @@ public sealed class PsionicsSystem : EntitySystem
[Dependency] private readonly IPrototypeManager _protoMan = default!;
[Dependency] private readonly PsionicFamiliarSystem _psionicFamiliar = default!;
[Dependency] private readonly NPCRetaliationSystem _retaliationSystem = default!;
[Dependency] private readonly AlertsSystem _alerts = default!;

private const string BaselineAmplification = "Baseline Amplification";
private const string BaselineDampening = "Baseline Dampening";
Expand Down Expand Up @@ -71,6 +75,7 @@ public override void Initialize()
SubscribeLocalEvent<PsionicComponent, MobStateChangedEvent>(OnMobstateChanged);
SubscribeLocalEvent<PsionicComponent, DamageChangedEvent>(OnDamageChanged);
SubscribeLocalEvent<PsionicComponent, AttackAttemptEvent>(OnAttackAttempt);
SubscribeLocalEvent<PsionicComponent, OnManaUpdateEvent>(OnManaUpdate);

SubscribeLocalEvent<PsionicComponent, ComponentStartup>(OnInit);
SubscribeLocalEvent<PsionicComponent, ComponentRemove>(OnRemove);
Expand Down Expand Up @@ -135,6 +140,8 @@ private void CheckAntiPsionic(EntityUid entity, AntiPsionicWeaponComponent compo

private void OnInit(EntityUid uid, PsionicComponent component, ComponentStartup args)
{
UpdateManaAlert(uid, component);

component.AmplificationSources.Add(BaselineAmplification, _random.NextFloat(component.BaselineAmplification.Item1, component.BaselineAmplification.Item2));
component.DampeningSources.Add(BaselineDampening, _random.NextFloat(component.BaselineDampening.Item1, component.BaselineDampening.Item2));

Expand All @@ -148,12 +155,25 @@ private void OnInit(EntityUid uid, PsionicComponent component, ComponentStartup

private void OnRemove(EntityUid uid, PsionicComponent component, ComponentRemove args)
{
_alerts.ClearAlert(uid, component.ManaAlert);

if (!HasComp<NpcFactionMemberComponent>(uid))
return;

_npcFactonSystem.RemoveFaction(uid, "PsionicInterloper");
}

public void UpdateManaAlert(EntityUid uid, PsionicComponent component)
{
var severity = (short) ContentHelpers.RoundToLevels(component.Mana, component.MaxMana, 8);
_alerts.ShowAlert(uid, component.ManaAlert, severity);
}

private void OnManaUpdate(EntityUid uid, PsionicComponent component, ref OnManaUpdateEvent args)
{
UpdateManaAlert(uid, component);
}

private void OnStamHit(EntityUid uid, AntiPsionicWeaponComponent component, TakeStaminaDamageEvent args)
{
if (!HasComp<PsionicComponent>(args.Target))
Expand Down
3 changes: 2 additions & 1 deletion Content.Server/Shadowkin/EtherealStunItemSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,8 @@ private void OnUseInHand(EntityUid uid, EtherealStunItemComponent component, Use
{
foreach (var ent in _lookup.GetEntitiesInRange(uid, component.Radius))
{
if (!TryComp<EtherealComponent>(ent, out var ethereal))
if (!TryComp<EtherealComponent>(ent, out var ethereal)
|| !ethereal.CanBeStunned)
continue;

RemComp(ent, ethereal);
Expand Down
7 changes: 2 additions & 5 deletions Content.Server/Shadowkin/EtherealSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -79,9 +79,6 @@ public override void OnShutdown(EntityUid uid, EtherealComponent component, Comp
RemComp<RespiratorImmuneComponent>(uid);
RemComp<MovementIgnoreGravityComponent>(uid);

SpawnAtPosition("ShadowkinShadow", Transform(uid).Coordinates);
SpawnAtPosition("EffectFlashShadowkinDarkSwapOff", Transform(uid).Coordinates);

foreach (var light in component.DarkenedLights.ToArray())
{
if (!TryComp<PointLightComponent>(light, out var pointLight)
Expand Down Expand Up @@ -181,7 +178,7 @@ public override void Update(float frameTime)

if (etherealLight.AttachedEntity == uid
&& _random.Prob(0.03f))
etherealLight.AttachedEntity = EntityUid.Invalid;
etherealLight.AttachedEntity = EntityUid.Invalid;

if (!etherealLight.OldRadiusEdited)
{
Expand Down Expand Up @@ -213,4 +210,4 @@ public override void Update(float frameTime)
}
}
}
}
}
29 changes: 0 additions & 29 deletions Content.Server/Shadowkin/ShadowkinCuffSystem.cs

This file was deleted.

59 changes: 4 additions & 55 deletions Content.Server/Shadowkin/ShadowkinSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -30,26 +30,19 @@ public override void Initialize()
SubscribeLocalEvent<ShadowkinComponent, ComponentStartup>(OnInit);
SubscribeLocalEvent<ShadowkinComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<ShadowkinComponent, OnMindbreakEvent>(OnMindbreak);
SubscribeLocalEvent<ShadowkinComponent, OnAttemptPowerUseEvent>(OnAttemptPowerUse);
SubscribeLocalEvent<ShadowkinComponent, OnManaUpdateEvent>(OnManaUpdate);
SubscribeLocalEvent<ShadowkinComponent, RejuvenateEvent>(OnRejuvenate);
SubscribeLocalEvent<ShadowkinComponent, EyeColorInitEvent>(OnEyeColorChange);
}

private void OnInit(EntityUid uid, ShadowkinComponent component, ComponentStartup args)
{
if (component.BlackeyeSpawn)
ApplyBlackEye(uid);

_actionsSystem.AddAction(uid, ref component.ShadowkinSleepAction, ShadowkinSleepActionId, uid);

UpdateShadowkinAlert(uid, component);
}

private void OnEyeColorChange(EntityUid uid, ShadowkinComponent component, EyeColorInitEvent args)
{
if (!TryComp<HumanoidAppearanceComponent>(uid, out var humanoid)
|| !component.BlackeyeSpawn
|| humanoid.EyeColor == component.OldEyeColor)
return;

Expand Down Expand Up @@ -81,26 +74,6 @@ private void OnExamined(EntityUid uid, ShadowkinComponent component, ExaminedEve
));
}

/// <summary>
/// Update the Shadowkin Alert, if Blackeye will remove the Alert, if not will update to its current power status.
/// </summary>
public void UpdateShadowkinAlert(EntityUid uid, ShadowkinComponent component)
{
if (TryComp<PsionicComponent>(uid, out var magic))
{
var severity = (short) ContentHelpers.RoundToLevels(magic.Mana, magic.MaxMana, 8);
_alerts.ShowAlert(uid, component.ShadowkinPowerAlert, severity);
}
else
_alerts.ClearAlert(uid, component.ShadowkinPowerAlert);
}

private void OnAttemptPowerUse(EntityUid uid, ShadowkinComponent component, OnAttemptPowerUseEvent args)
{
if (HasComp<ShadowkinCuffComponent>(uid))
args.Cancel();
}

private void OnManaUpdate(EntityUid uid, ShadowkinComponent component, ref OnManaUpdateEvent args)
{
if (!TryComp<PsionicComponent>(uid, out var magic))
Expand All @@ -112,24 +85,7 @@ private void OnManaUpdate(EntityUid uid, ShadowkinComponent component, ref OnMan
else
magic.ManaGainMultiplier = 1;

if (magic.Mana <= component.BlackEyeMana)
ApplyBlackEye(uid);

Dirty(uid, magic); // Update Shadowkin Overlay.
UpdateShadowkinAlert(uid, component);
}

/// <summary>
/// Blackeye the Shadowkin, its just a function to mindbreak the shadowkin but making sure "Removable" is checked true during it.
/// </summary>
/// <param name="uid"></param>
public void ApplyBlackEye(EntityUid uid)
{
if (!TryComp<PsionicComponent>(uid, out var magic))
return;

magic.Removable = true;
_psionicAbilitiesSystem.MindBreak(uid);
}

private void OnMindbreak(EntityUid uid, ShadowkinComponent component, ref OnMindbreakEvent args)
Expand All @@ -144,17 +100,13 @@ private void OnMindbreak(EntityUid uid, ShadowkinComponent component, ref OnMind
Dirty(uid, humanoid);
}

if (component.BlackeyeSpawn)
return;

if (TryComp<StaminaComponent>(uid, out var stamina))
_stamina.TakeStaminaDamage(uid, stamina.CritThreshold, stamina, uid);
}

private void OnRejuvenate(EntityUid uid, ShadowkinComponent component, RejuvenateEvent args)
{
if (component.BlackeyeSpawn
|| !HasComp<MindbrokenComponent>(uid))
if (!HasComp<MindbrokenComponent>(uid))
return;

RemComp<MindbrokenComponent>(uid);
Expand All @@ -166,16 +118,13 @@ private void OnRejuvenate(EntityUid uid, ShadowkinComponent component, Rejuvenat
}

EnsureComp<PsionicComponent>(uid, out var magic);
magic.Mana = 250;
magic.MaxMana = 250;
magic.Mana = 200;
magic.MaxMana = 200;
magic.ManaGain = 0.25f;
magic.BypassManaCheck = true;
magic.Removable = false;
magic.MindbreakingFeedback = "shadowkin-blackeye";
magic.NoMana = "shadowkin-tired";
Comment on lines 120 to +125
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I think you can do this with something like this

if (!HasComp<PsionicComponent>(uid))
	AddComp(uid, new PsionicComponent
		{
			Mana = 200;
			MaxMana = 200;
			// etc...
		});

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Oh Neat


if (_prototypeManager.TryIndex<PsionicPowerPrototype>("ShadowkinPowers", out var shadowkinPowers))
_psionicAbilitiesSystem.InitializePsionicPower(uid, shadowkinPowers);

UpdateShadowkinAlert(uid, component);
}
}
7 changes: 6 additions & 1 deletion Content.Shared/Psionics/PsionicComponent.cs
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
using Content.Shared.Alert;
using Content.Shared.DoAfter;
using Content.Shared.Psionics;
using Robust.Shared.GameStates;
Expand All @@ -12,7 +13,7 @@ public sealed partial class PsionicComponent : Component
/// Current Mana.
/// </summary>
[DataField, AutoNetworkedField]
public float Mana;
public float Mana = 50;

/// <summary>
/// Max Mana Possible.
Expand Down Expand Up @@ -212,6 +213,7 @@ private set
public string AlreadyCasting = "already-casting";

/// Popup to play if there no Mana left for a power to execute.
[DataField]
public string NoMana = "no-mana";

/// <summary>
Expand All @@ -225,5 +227,8 @@ private set
/// </summary>
[DataField]
public int FamiliarLimit = 1;

[DataField]
public ProtoId<AlertPrototype> ManaAlert = "Mana";
}
}
6 changes: 5 additions & 1 deletion Content.Shared/Psionics/SharedPsionicAbilitiesSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -147,7 +147,8 @@ public override void Update(float frameTime)
var query = EntityQueryEnumerator<PsionicComponent>();
while (query.MoveNext(out var uid, out var component))
{
if (_mobState.IsDead(uid))
if (_mobState.IsDead(uid)
|| HasComp<PsionicInsulationComponent>(uid))
continue;

component.ManaAccumulator += frameTime;
Expand All @@ -160,6 +161,9 @@ public override void Update(float frameTime)
if (component.Mana > component.MaxMana)
component.Mana = component.MaxMana;

if (component.Mana < 0)
component.Mana = 0;

if (component.Mana < component.MaxMana)
{
var gainedmana = component.ManaGain * component.ManaGainMultiplier;
Expand Down
12 changes: 11 additions & 1 deletion Content.Shared/Shadowkin/EtherealComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -23,8 +23,18 @@ public sealed partial class EtherealComponent : Component
[DataField]
public float DarkenRate = 0.084f;

/// Can this be stunned by ethereal stun objects?
[DataField]
public bool CanBeStunned = true;

/// Drain Mana if this entity is psionic?
[DataField]
public bool DrainMana = true;

public List<EntityUid> DarkenedLights = new();

public float OldManaGain;

public float DarkenAccumulator;

public int OldMobMask;
Expand All @@ -33,4 +43,4 @@ public sealed partial class EtherealComponent : Component

public List<string> SuppressedFactions = new();
public bool HasDoorBumpTag;
}
}
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