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@SoundChaser83 SoundChaser83 released this 01 Jan 02:25
· 64 commits to SoundChaserBranch since this release

Some changes have been made to Monk in order to make choosing between using a staff or going bare-handed a more meaningful decision. Bare-handed was extremely powerful with essentially no gear requirement, and usually the choice between the two options depended merely on whether you had a staff that out-damaged your kicks. Below is a list of changes made to give both of these options more identity in addition to some other balance changes:

Staves now have twice as much chance to drop (in the same way that bows do)

Removed Monk's ability to block while not using a staff or shield

Removed Monk's bonus AC from using light/medium armor

Monk now has the same base damage from shields as every other class

Increased Scavenger Carapace's minimum ilvl to 19

Arkaine's Valor's AC lowered to 10 from 25, removed its +10 to vitality, and reduced its sell cost to 1500 down from 10500

Veil of Steel now grants +15% to all resistances down from +50%, +10 to strength and vitality down from +15, and removed its AC bonus