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Auto-start PresentMon worker thread if AutoVRR is set to re-optimize …
Builds #1558: Commit ea4db1f pushed by Kaldaien
September 28, 2024 21:49 13m 39s main
September 28, 2024 21:49 13m 39s
Add framerate smoothing mechanism to Metaphor scheduling fix
Builds #1557: Commit 0b9cad6 pushed by Kaldaien
September 28, 2024 09:00 18m 30s main
September 28, 2024 09:00 18m 30s
Always limit affinity masks to the system-wide mask so that the API d…
Builds #1556: Commit 0a45c51 pushed by Kaldaien
September 28, 2024 08:39 17m 44s main
September 28, 2024 08:39 17m 44s
Add hook on msvcp140.dll!_Thrd_sleep (...) so that it cannot bypass k…
Builds #1554: Commit 30aeeb5 pushed by Kaldaien
September 27, 2024 21:35 17m 27s main
September 27, 2024 21:35 17m 27s
Fix failing build on systems using older Windows SDK versions
Builds #1553: Commit 3b19107 pushed by Kaldaien
September 27, 2024 21:27 18m 33s main
September 27, 2024 21:27 18m 33s
Added up to 100 ms spin if D3D11 hooks initialize before DXGI capabil…
Builds #1546: Commit 1907770 pushed by Kaldaien
September 25, 2024 20:07 19m 30s main
September 25, 2024 20:07 19m 30s
Allow D3D12 present execution to continue even if it's on the wrong c…
Builds #1544: Commit 3c765f6 pushed by Kaldaien
September 25, 2024 17:36 20m 56s main
September 25, 2024 17:36 20m 56s
Add INI option to disable strict Streamline compliance mode in order …
Builds #1543: Commit 0636a32 pushed by Kaldaien
September 25, 2024 17:30 13m 55s main
September 25, 2024 17:30 13m 55s
Fix failing 64-bit builds
Builds #1542: Commit 9b44347 pushed by Kaldaien
September 25, 2024 16:24 20m 20s main
September 25, 2024 16:24 20m 20s
Fix control panel UI displaying texture filtering options weird
Builds #1540: Commit 9399c41 pushed by Kaldaien
September 25, 2024 16:12 9m 42s main
September 25, 2024 16:12 9m 42s
Added LOD Bias and Anisotropic Filtering options to the D3D12 control…
Builds #1539: Commit 250f19e pushed by Kaldaien
September 25, 2024 16:09 12m 20s main
September 25, 2024 16:09 12m 20s
Add details about LOD Bias
Builds #1538: Commit 3dbe178 pushed by Kaldaien
September 25, 2024 15:53 15m 3s main
September 25, 2024 15:53 15m 3s
Add INI option to force LOD bias in D3D12 games
Builds #1537: Commit b4c9cb1 pushed by Kaldaien
September 25, 2024 15:46 11m 43s main
September 25, 2024 15:46 11m 43s
Check D3D12_FEATURE_DATA_D3D12_OPTIONS19::AnisoFilterWithPointMipSupp…
Builds #1536: Commit 89ff62f pushed by Kaldaien
September 25, 2024 14:52 13m 59s main
September 25, 2024 14:52 13m 59s
Handle missing enum values such as D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT
Builds #1535: Commit 8adba26 pushed by Kaldaien
September 25, 2024 14:08 21m 45s main
September 25, 2024 14:08 21m 45s
Once more, to fix the missing ID3D12Device11 interface on CI's build …
Builds #1534: Commit 4903714 pushed by Kaldaien
September 25, 2024 14:03 10m 39s main
September 25, 2024 14:03 10m 39s
Add conditional build for hooks on ID3D12Device11, since some build e…
Builds #1533: Commit 9d1db44 pushed by Kaldaien
September 25, 2024 13:46 13m 36s main
September 25, 2024 13:46 13m 36s
Add workaround for implicit AMD OpenGL/DXGI Interop so that OpenGL-IK…
Builds #1532: Commit e9790f8 pushed by Kaldaien
September 25, 2024 09:36 10m 37s main
September 25, 2024 09:36 10m 37s
Add mechanism to ignore the SKinny warning dialog
Builds #1531: Commit 24a1330 pushed by Kaldaien
September 25, 2024 01:42 13m 1s main
September 25, 2024 01:42 13m 1s
Fix typo in SKinny warning
Builds #1530: Commit d75a582 pushed by Kaldaien
September 25, 2024 01:21 11m 26s main
September 25, 2024 01:21 11m 26s
Add message to use Local Injection or SKinny in certain games
Builds #1529: Commit 1c0a814 pushed by Kaldaien
September 25, 2024 01:19 14m 9s main
September 25, 2024 01:19 14m 9s
Tweaks for compatibility with recent window management changes; make …
Builds #1528: Commit aa5d52a pushed by Kaldaien
September 25, 2024 00:07 12m 48s main
September 25, 2024 00:07 12m 48s
Remove part of SK's libScePad integration now that SK can poll PlaySt…
Builds #1527: Commit 0dd4a4f pushed by Kaldaien
September 24, 2024 22:03 19m 53s main
September 24, 2024 22:03 19m 53s
Remove option to disable redirection bitmaps on Flip Model SwapChains…
Builds #1526: Commit 801a9cc pushed by Kaldaien
September 24, 2024 20:16 14m 21s main
September 24, 2024 20:16 14m 21s
CodeQL
CodeQL #156: Scheduled
September 24, 2024 17:42 21s main
September 24, 2024 17:42 21s