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Closed Alpha v0.5.1

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@StefanH-AT StefanH-AT released this 09 Sep 12:40
· 22 commits to master since this release
5271ca5

A lot has changed here. Here are some of the most notable additions

Features:

  • Added -mountmod launch parameter to hammer that takes a folder containing gameinfo.txt and mounts that stuff
  • Added CancelPending input to all entities
  • Added ability to play a custom sound on func_button
  • Added Enable, Disable inputs to env_wind
  • Added TakeScreenshot input to point_devshot_camera (Restart map to exit camera state)
  • Added OnPowered, OnUnpowered outputs to prop_weighted_cube
  • Added SetLaserEmission input to prop_weighted_cube
  • Added DisablePlayerCollision keyvalue to env_portal_laser
  • Added proper schrödiner's cube model
  • Added rich presence
  • Added ActivateAllPlayers input to env_fog_controller

Fixes:

  • Fixed player index too large error
  • Fixed map placed portals not showing the ghost effect through walls. (All portals now always draw ghost outlines if not disabled via cvar)
  • Fixed several schrödinger's cube issues
  • Fixed script not able to always run cheat commands
  • Fixed music volume slider
  • Fixed hammer crash when painting displacement alpha
  • Fixed map loading screen loading bar
  • Fixed refract shader materials causing massive lag in hammer
  • Fixed paintallsurfaces crash

Oh, also the watermark has been removed