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Closed Alpha v0.5.2

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@StefanH-AT StefanH-AT released this 10 Oct 08:48
· 22 commits to master since this release
5271ca5

There are a ton of fixes and a couple features in this update.

Features:
!!! Initial Linux support

  • Allow colour correction UI to be opened without tools mode
  • Added SetSpeed input to trigger_push
  • Added experimental Volumetric Lighting for env_projectedtextures
  • Added Max Bounce option to energy pellet launchers

Fixes:
!!! Fixed demo player
!!! Fixed incorrect sprite scaling
!!! Fixed numerous issues with vphysics save/load causing constraints to break

  • Fixed fizzling a laser reflecting cube crashing the game
  • Fixed loading a save in a workshop map kicking you to the menu
  • Fixed laser collision breaking after redirection
  • Fixed broken shadows on underwater objects lit by a projected texture
  • Fixed broken wind in SP
  • Fixed broken laser colour on lasers marked as lethal
  • Fixed laser end particles persisting after deactivation
  • Fixed Challenge Mode end screen
  • Fixed the second player viewmodel not rendering in splitscreen
  • Fixed the vertical reportaling exploit not working
  • Fixed snapping of personality core animations
  • Fixed portal ghosts showing inconsistently
  • Fixed Schrodinger Cube linkage breaking after save/load
  • Fixed player view transitions on angled portals
  • Fixed paint not painting anything on Linux
  • Fixed portal gun recoil damping
  • Fixed chapters not being unlocked
  • Fixed env_projectedtexture min/max being incorrectly clamped
  • Fixed gel splash screen effect
  • Fixed trigger_paint_cleanser ignoring spawnflags
  • Fixed incorrect panel rotation in sp_a2_bts5
  • Fixed tracktrain parenting causing issues with Wheatley in sp_a2_core
  • Fixed subtitle colouring
  • Fixed voice line pitch
  • Fixed VGUI screens not rendering when looking at them sometimes
  • Fixed point_posecontroller drift
  • Fixed fizzler sounds sometimes always playing