Releases: TheComputerGeek2/MagicSpells
Releases · TheComputerGeek2/MagicSpells
untagged-d1bac2d27769bd205b98: Updated Volatile Code:
- added creaturePathToLoc method (will be used for future things)
untagged-c2bacb35eedbeca6eddd: Introduced the targeted.ParseSpell
The parse spell allows expected variables to be transferred into other variables. While this was mainly made to bridge string variables and modifiers, It has much more potential uses than that and will most likely be expanded in the future! Also added a header to Spells-Regular.yml to help newcomers get integrated into the community.
untagged-5d1f59d9b8d1264fef15: Update to include Beetroot
In all honesty this may not even work, but hey at least I'm trying to learn~
untagged-2654e2e8b8302b3005b4: SpellFilter for SilenceSpell
New option of allowed-spell-tags which accepts a list of spell tags (strings) New option of disallowed-spell-tags which accepts a list of spell tags (strings) Fix compat with NCP's API changes.
untagged-f29d9e6fcc99e06b7a43: Added WindglideSpell:
- velocity - the force of gliding (the more the value is, the further you will travel) - height - modifies the height location of the gliding - interval - interval between gliding push, spells and effects - cancel-on-collision - whether it should turn off the buff when you collide with a wall - block-collision-dmg - whether it should block the wall collision dmg - collision-spell - spell to cast at the player's location when the player collides with a wall - spell - spell to cast at the caster's location while he is gliding Effect Positions: - special - plays the effects at the caster's location while he is gliding
untagged-be99b705b761ef9af89b: Introduce Spaces framework
Designed to assist in producing efficient and complex area of effect definitions Construct fewer BoundingBoxes in BeamSpell The BoudningBox class is designed to be movable, this design intention is now being better utilized by BeamSpell BoundingBox implements Space List Chronoken as additional author
untagged-3763e890f8f767484d84: Updated HomingMissileSpell:
- fixed the effect rotation bug - added hit-air-during(boolean), spell-on-hit-air(string), spell-interval(int) options to make the homing missile cast the spell-on-hit-air when its chasing its target per spell-interval amount of ticks - added hit-ground(boolean), stop-on-hit-ground(boolean), spell-on-hit-ground(string) options to stop the homing missile when it hits ground and make it cast the spell-on-hit-ground - added hit-air-after-duration(boolean), spell-after-duration(string) options to cast the spell-after-duration at the missile location when the duration expires - added relative-offset(vector), modifies the start location
untagged-a5b9c7c75c93dcb61678
Fixed a bug with Cleanse spell - now it should remove all the buffs d…
untagged-0f87589c8ecbb011b210: Forked the "storm" modifier into "raining" and "thundering" since they
are two different types of weather in minecraft. Updated README.md to include a link to the Niblexis example github as well as added a new badge.
untagged-29aa82e73bbf12fad815: Update HomingArrowSpell
Accepts a string value for the option projectile-type which defaults to arrow