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Releases: TheComputerGeek2/MagicSpells

untagged-12acbf35bc62f9072c5d

12 Jan 23:27

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Remove outdated logic from HomingArrowSpell

untagged-f25f6f54c233b52ad7f4: Updated Orbit Effect:

10 Jan 23:45

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                                                                                                                                              - added orbit-horiz-offset, sets the start horizontal offset of the orbit (in degrees)
                                                                                                                                              - added orbit-horiz-expand-radius, (float) expands the horizontal orbit radius by that value (required horiz-expand-delay)
                                                                                                                                              - added orbit-horiz-expand-delay, (int) expands the horizontal orbit radius per the defined amount of ticks (required horiz-expand-radius)
                                                                                                                                              - added orbit-vert-expand-radius, (float) expands the vertical orbit radius by that value (required vert-expand-delay)
                                                                                                                                              - added orbit-vert-expand-delay, (int) expands the vertical orbit radius per the defined amount of ticks (required vert-expand-radius)

untagged-cbce1d04796992ff49ad: Updated OrbitSpell:

08 Jan 18:25

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    - added start-horiz-offset, sets the start horizontal offset of the orbit (in degrees)
    - added spell-on-hit-ground, casts that spell when the orbit hits any ground block
    - added stop-on-hit-ground, (boolean) if set to true, removes the orbit when it hits any ground block
    - added spell-on-hit-entity, casts that spell when the orbit hits any entity
    - added stop-on-hit-entity, (boolean) if set to true, removes the orbit when it hits any entity
    - added hit-radius, (float) sets the horizontal hitbox radius (used for spell-on-hit-entity and stop-on-hit-entity)
    - added vertical-hit-radius, (float) sets the vertical hitbox radius (used for spell-on-hit-entity and stop-on-hit-entity)
    - added can-hit, (string list) determines what should be counted as "entity" (used for spell-on-hit-entity and stop-on-hit-entity)
    - added horiz-expand-radius, (float) expands the horizontal orbit radius by that value (required horiz-expand-delay)
    - added horiz-expand-delay, (int) expands the horizontal orbit radius per the defined amount of ticks (required horiz-expand-radius)
    - added vert-expand-radius, (float) expands the vertical orbit radius by that value (required vert-expand-delay)
    - added vert-expand-delay, (int) expands the vertical orbit radius per the defined amount of ticks (required vert-expand-radius)
Effect Positions for the OrbitSpell:
    - Special position spawns the effect at the current location of the orbit
    - Target position spawns the effect at the target location

untagged-b7ac8a810fc571f73536: Updated TeleportSpell:

02 Jan 21:05

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    - added relative-offset, accepts vector value (x,y,z)
    - added pitch, accepts float value
    - added yaw, accepts float value
    - added str-cant-teleport, message when the teleport fails

untagged-39f67d9ab7de6f0e1b4e

02 Jan 16:50

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Updated BeamSpell, relative-offset accepts vector value (x, y, z) it …

untagged-388241ed8554959b8a25: Updated GripSpell:

02 Jan 19:43

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    relative-offset accepts vector value (x, y, z) - modifies the teleport location
    added trail/line effect position support for all spell casts

untagged-e14a478f0e4f2a3575ed

31 Dec 01:39

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Introduce TotemSpell

untagged-869252a32180cd12abe5: Merge pull request #62 from Chronoken/master

29 Dec 20:02
aeb323c

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untagged-25b8807d84e14cc43dfa

28 Dec 21:42

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Changed Math to FastMath

untagged-672f8b872e293196f634

26 Nov 08:19

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Register BehindTargetCondition as behindtarget