Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -131,7 +131,7 @@ Object GLADemoTrap
ProximityModeWeaponSlot = SECONDARY ; The slot proximity mode is determined by (bogus weapon)
ManualModeWeaponSlot = TERTIARY ; The slot manual mode is determined by (bogus weapon)
TriggerDetonationRange = 40.0 ; Detonation range when in proximity mode (and must be on ground)
IgnoreTargetTypes = PROJECTILE UNATTACKABLE
IgnoreTargetTypes = PROJECTILE UNATTACKABLE STRUCTURE
AutoDetonationWithFriendsInvolved = YES ; GLA are low-tech
; DetonationWeapon = DemoTrapDetonationWeapon
DetonateWhenKilled = YES
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -130,7 +130,7 @@ Object GLADemoTrap
ProximityModeWeaponSlot = SECONDARY ; The slot proximity mode is determined by (bogus weapon)
ManualModeWeaponSlot = TERTIARY ; The slot manual mode is determined by (bogus weapon)
TriggerDetonationRange = 40.0 ; Detonation range when in proximity mode (and must be on ground)
IgnoreTargetTypes = PROJECTILE UNATTACKABLE
IgnoreTargetTypes = PROJECTILE UNATTACKABLE STRUCTURE
AutoDetonationWithFriendsInvolved = YES ; GLA are low-tech
; DetonationWeapon = DemoTrapDetonationWeapon
DetonateWhenKilled = YES
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -130,7 +130,7 @@ Object Demo_GLADemoTrap
ProximityModeWeaponSlot = SECONDARY ; The slot proximity mode is determined by (bogus weapon)
ManualModeWeaponSlot = TERTIARY ; The slot manual mode is determined by (bogus weapon)
TriggerDetonationRange = 40.0 ; Detonation range when in proximity mode (and must be on ground)
IgnoreTargetTypes = PROJECTILE UNATTACKABLE
IgnoreTargetTypes = PROJECTILE UNATTACKABLE STRUCTURE
AutoDetonationWithFriendsInvolved = YES ; GLA are low-tech
; DetonationWeapon = DemoTrapDetonationWeapon
DetonateWhenKilled = YES
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -130,7 +130,7 @@ Object Slth_GLADemoTrap
ProximityModeWeaponSlot = SECONDARY ; The slot proximity mode is determined by (bogus weapon)
ManualModeWeaponSlot = TERTIARY ; The slot manual mode is determined by (bogus weapon)
TriggerDetonationRange = 40.0 ; Detonation range when in proximity mode (and must be on ground)
IgnoreTargetTypes = PROJECTILE UNATTACKABLE
IgnoreTargetTypes = PROJECTILE UNATTACKABLE STRUCTURE
AutoDetonationWithFriendsInvolved = YES ; GLA are low-tech
; DetonationWeapon = DemoTrapDetonationWeapon
DetonateWhenKilled = YES
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -132,7 +132,7 @@ Object Chem_GLADemoTrap
ProximityModeWeaponSlot = SECONDARY ; The slot proximity mode is determined by (bogus weapon)
ManualModeWeaponSlot = TERTIARY ; The slot manual mode is determined by (bogus weapon)
TriggerDetonationRange = 40.0 ; Detonation range when in proximity mode (and must be on ground)
IgnoreTargetTypes = PROJECTILE UNATTACKABLE
IgnoreTargetTypes = PROJECTILE UNATTACKABLE STRUCTURE
AutoDetonationWithFriendsInvolved = YES ; GLA are low-tech
DetonateWhenKilled = YES
End
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -130,7 +130,7 @@ Object GC_Slth_GLADemoTrap
ProximityModeWeaponSlot = SECONDARY ; The slot proximity mode is determined by (bogus weapon)
ManualModeWeaponSlot = TERTIARY ; The slot manual mode is determined by (bogus weapon)
TriggerDetonationRange = 40.0 ; Detonation range when in proximity mode (and must be on ground)
IgnoreTargetTypes = PROJECTILE UNATTACKABLE
IgnoreTargetTypes = PROJECTILE UNATTACKABLE STRUCTURE
AutoDetonationWithFriendsInvolved = YES ; GLA are low-tech
; DetonationWeapon = DemoTrapDetonationWeapon
DetonateWhenKilled = YES
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -130,7 +130,7 @@ Object GC_Chem_GLADemoTrap
ProximityModeWeaponSlot = SECONDARY ; The slot proximity mode is determined by (bogus weapon)
ManualModeWeaponSlot = TERTIARY ; The slot manual mode is determined by (bogus weapon)
TriggerDetonationRange = 40.0 ; Detonation range when in proximity mode (and must be on ground)
IgnoreTargetTypes = PROJECTILE UNATTACKABLE
IgnoreTargetTypes = PROJECTILE UNATTACKABLE STRUCTURE
AutoDetonationWithFriendsInvolved = YES ; GLA are low-tech
; DetonationWeapon = DemoTrapDetonationWeapon
DetonateWhenKilled = YES
Expand Down
2 changes: 1 addition & 1 deletion GeneralsZH/Maps/MD_GLA04/map.ini
Original file line number Diff line number Diff line change
Expand Up @@ -347,7 +347,7 @@ Object GLADemoTrap
ProximityModeWeaponSlot = SECONDARY ; The slot proximity mode is determined by (bogus weapon)
ManualModeWeaponSlot = TERTIARY ; The slot manual mode is determined by (bogus weapon)
TriggerDetonationRange = 30.0 ; Detonation range when in proximity mode (and must be on ground)
IgnoreTargetTypes = PROJECTILE UNATTACKABLE
IgnoreTargetTypes = PROJECTILE UNATTACKABLE STRUCTURE
AutoDetonationWithFriendsInvolved = YES ; GLA are low-tech
; DetonationWeapon = DemoTrapDetonationWeapon
DetonateWhenKilled = YES
Expand Down