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[TF] Move replay definitions from Base Source VPCs to Mod VPCs #1113

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101 changes: 1 addition & 100 deletions src/game/client/client_base.vpc
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,6 @@ $MacroRequired "GAMENAME"

$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$include "$SRCDIR\vpc_scripts\protobuf_builder.vpc"
$Include "$SRCDIR\vpc_scripts\source_replay.vpc" [$TF]
$Include "$SRCDIR\game\protobuf_include.vpc"

$Configuration "Debug"
Expand Down Expand Up @@ -57,7 +56,6 @@ $Configuration
$PreprocessorDefinitions "$BASE;NO_STRING_T;CLIENT_DLL;VECTOR;VERSION_SAFE_STEAM_API_INTERFACES;PROTECTED_THINGS_ENABLE;strncpy=use_Q_strncpy_instead;_snprintf=use_Q_snprintf_instead"
$PreprocessorDefinitions "$BASE;INCLUDED_STEAM2_USERID_STRUCTS"
$PreprocessorDefinitions "$BASE;fopen=dont_use_fopen" [$WIN32]
$PreprocessorDefinitions "$BASE;USE_WEBM_FOR_REPLAY;" [$LINUXALL]
$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
$Create/UsePCHThroughFile "cbase.h"
$PrecompiledHeaderFile "$(IntDir)/client.pch"
Expand All @@ -74,108 +72,11 @@ $Configuration
$SystemLibraries "rt;z" [$LINUXALL]
$IgnoreImportLibrary "TRUE"
$AdditionalDependencies "$BASE winmm.lib" [$WINDOWS]
$AdditionalDependencies "$BASE wsock32.lib Ws2_32.lib" [$BUILD_REPLAY&&$WINDOWS]
}
}

$Project
{
$Folder "Replay"
{
$File "replay/replaycamera.cpp"
$File "replay/replaycamera.h"
$File "replay/cdll_replay.cpp"
$File "replay/cdll_replay.h"

$File "replay/gamedefs.h" [$BUILD_REPLAY]
$File "replay/gamedefs.cpp" [$BUILD_REPLAY]
$File "replay/replay_ragdoll.cpp" [$BUILD_REPLAY]
$File "replay/replay_ragdoll.h" [$BUILD_REPLAY]
$File "replay/replay_screenshot.cpp" [$BUILD_REPLAY]
$File "replay/replay_screenshot.h" [$BUILD_REPLAY]
$File "replay/replayperformanceplaybackhandler.h" [$BUILD_REPLAY]
$File "replay/replayperformanceplaybackhandler.cpp" [$BUILD_REPLAY]
$File "replay/replayrenderer.cpp" [$BUILD_REPLAY]
$File "replay/replayrenderer.h" [$BUILD_REPLAY]
$File "replay/replayvideo.cpp" [$BUILD_REPLAY]
$File "replay/replayvideo.h" [$BUILD_REPLAY]

$File "replay/genericclassbased_replay.cpp" [$BUILD_REPLAY]
$File "replay/genericclassbased_replay.h" [$BUILD_REPLAY]

$File "$SRCDIR\game\shared\replay_gamestats_shared.cpp" [$BUILD_REPLAY]
$File "$SRCDIR\game\shared\replay_gamestats_shared.h" [$BUILD_REPLAY]

$File "$SRCDIR\game\client\youtubeapi.h" [$BUILD_REPLAY]
$File "$SRCDIR\game\client\youtubeapi.cpp" [$BUILD_REPLAY]
{
$Configuration
{
$Compiler
{
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
}
}
}

$Folder "UI" [$BUILD_REPLAY]
{
$File "replay\vgui\replaybrowserbasepage.cpp"
$File "replay\vgui\replaybrowserbasepage.h"
$File "replay\vgui\replaybrowserbasepanel.cpp"
$File "replay\vgui\replaybrowserbasepanel.h"
$File "replay\vgui\replayconfirmquitdlg.cpp"
$File "replay\vgui\replayconfirmquitdlg.h"
$File "replay\vgui\replaybrowserdetailspanel.cpp"
$File "replay\vgui\replaybrowserdetailspanel.h"
$File "replay\vgui\replaybrowseritemmanager.cpp"
$File "replay\vgui\replaybrowseritemmanager.h"
$File "replay\vgui\replaybrowserlistitempanel.cpp"
$File "replay\vgui\replaybrowserlistitempanel.h"
$File "replay\vgui\replaybrowserlistpanel.cpp"
$File "replay\vgui\replaybrowserlistpanel.h"
$File "replay\vgui\replaybrowsermainpanel.cpp"
$File "replay\vgui\replaybrowsermainpanel.h"
$File "replay\vgui\replaybrowsermovieplayerpanel.cpp"
$File "replay\vgui\replaybrowsermovieplayerpanel.h"
$File "replay\vgui\replaybrowserpreviewpanel.cpp"
$File "replay\vgui\replaybrowserpreviewpanel.h"
$File "replay\vgui\replaybrowserrenderdialog.cpp"
$File "replay\vgui\replaybrowserrenderdialog.h"
$File "replay\vgui\replayinputpanel.cpp"
$File "replay\vgui\replayinputpanel.h"
$File "replay\vgui\replaymessagepanel.cpp"
$File "replay\vgui\replaymessagepanel.h"
$File "replay\vgui\replayperformanceeditor.cpp"
$File "replay\vgui\replayperformanceeditor.h"
$File "replay\vgui\replayperformancesavedlg.cpp"
$File "replay\vgui\replayperformancesavedlg.h"
$File "replay\vgui\replayrenderoverlay.cpp"
$File "replay\vgui\replayrenderoverlay.h"
$File "replay\vgui\replayreminderpanel.cpp"
$File "replay\vgui\replayreminderpanel.h"
$File "replay\replayyoutubeapi.cpp"
$File "replay\replayyoutubeapi.h"
$File "replay\replayyoutubeapi_key.cpp" [!$SOURCESDK]
$File "replay\replayyoutubeapi_key_sdk.cpp" [$SOURCESDK]

$File "game_controls\slideshowpanel.cpp"
$File "game_controls\slideshowpanel.h"

$File "$SRCDIR\common\movieobjects\timeutils.cpp"
{
$Configuration
{
$Compiler
{
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
}
}
}
$File "$SRCDIR\public\movieobjects\timeutils.h"
}
}

{
$Folder "Source Files"
{
$File "hl2\C_Func_Monitor.cpp"
Expand Down
119 changes: 119 additions & 0 deletions src/game/client/client_replay_base.vpc
Original file line number Diff line number Diff line change
@@ -0,0 +1,119 @@
//-----------------------------------------------------------------------------
// CLIENT_REPLAY_BASE.VPC
//
// Project Base Script
//-----------------------------------------------------------------------------

$Include "$SRCDIR\vpc_scripts\source_replay.vpc"

$Configuration
{
$Compiler
{
$PreprocessorDefinitions "$BASE;USE_WEBM_FOR_REPLAY" [$LINUXALL]
}

$Linker
{
$AdditionalDependencies "$BASE wsock32.lib Ws2_32.lib" [$BUILD_REPLAY&&$WINDOWS]
}
}

$Project
{
$Folder "Replay"
{
$File "replay/replaycamera.cpp"
$File "replay/replaycamera.h"
$File "replay/cdll_replay.cpp"
$File "replay/cdll_replay.h"

$File "replay/gamedefs.h" [$BUILD_REPLAY]
$File "replay/gamedefs.cpp" [$BUILD_REPLAY]
$File "replay/replay_ragdoll.cpp" [$BUILD_REPLAY]
$File "replay/replay_ragdoll.h" [$BUILD_REPLAY]
$File "replay/replay_screenshot.cpp" [$BUILD_REPLAY]
$File "replay/replay_screenshot.h" [$BUILD_REPLAY]
$File "replay/replayperformanceplaybackhandler.h" [$BUILD_REPLAY]
$File "replay/replayperformanceplaybackhandler.cpp" [$BUILD_REPLAY]
$File "replay/replayrenderer.cpp" [$BUILD_REPLAY]
$File "replay/replayrenderer.h" [$BUILD_REPLAY]
$File "replay/replayvideo.cpp" [$BUILD_REPLAY]
$File "replay/replayvideo.h" [$BUILD_REPLAY]

$File "replay/genericclassbased_replay.cpp" [$BUILD_REPLAY]
$File "replay/genericclassbased_replay.h" [$BUILD_REPLAY]

$File "$SRCDIR\game\shared\replay_gamestats_shared.cpp" [$BUILD_REPLAY]
$File "$SRCDIR\game\shared\replay_gamestats_shared.h" [$BUILD_REPLAY]

$File "$SRCDIR\game\client\youtubeapi.h" [$BUILD_REPLAY]
$File "$SRCDIR\game\client\youtubeapi.cpp" [$BUILD_REPLAY]
{
$Configuration
{
$Compiler
{
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
}
}
}

$Folder "UI" [$BUILD_REPLAY]
{
$File "replay\vgui\replaybrowserbasepage.cpp"
$File "replay\vgui\replaybrowserbasepage.h"
$File "replay\vgui\replaybrowserbasepanel.cpp"
$File "replay\vgui\replaybrowserbasepanel.h"
$File "replay\vgui\replayconfirmquitdlg.cpp"
$File "replay\vgui\replayconfirmquitdlg.h"
$File "replay\vgui\replaybrowserdetailspanel.cpp"
$File "replay\vgui\replaybrowserdetailspanel.h"
$File "replay\vgui\replaybrowseritemmanager.cpp"
$File "replay\vgui\replaybrowseritemmanager.h"
$File "replay\vgui\replaybrowserlistitempanel.cpp"
$File "replay\vgui\replaybrowserlistitempanel.h"
$File "replay\vgui\replaybrowserlistpanel.cpp"
$File "replay\vgui\replaybrowserlistpanel.h"
$File "replay\vgui\replaybrowsermainpanel.cpp"
$File "replay\vgui\replaybrowsermainpanel.h"
$File "replay\vgui\replaybrowsermovieplayerpanel.cpp"
$File "replay\vgui\replaybrowsermovieplayerpanel.h"
$File "replay\vgui\replaybrowserpreviewpanel.cpp"
$File "replay\vgui\replaybrowserpreviewpanel.h"
$File "replay\vgui\replaybrowserrenderdialog.cpp"
$File "replay\vgui\replaybrowserrenderdialog.h"
$File "replay\vgui\replayinputpanel.cpp"
$File "replay\vgui\replayinputpanel.h"
$File "replay\vgui\replaymessagepanel.cpp"
$File "replay\vgui\replaymessagepanel.h"
$File "replay\vgui\replayperformanceeditor.cpp"
$File "replay\vgui\replayperformanceeditor.h"
$File "replay\vgui\replayperformancesavedlg.cpp"
$File "replay\vgui\replayperformancesavedlg.h"
$File "replay\vgui\replayrenderoverlay.cpp"
$File "replay\vgui\replayrenderoverlay.h"
$File "replay\vgui\replayreminderpanel.cpp"
$File "replay\vgui\replayreminderpanel.h"
$File "replay\replayyoutubeapi.cpp"
$File "replay\replayyoutubeapi.h"
$File "replay\replayyoutubeapi_key.cpp" [!$SOURCESDK]
$File "replay\replayyoutubeapi_key_sdk.cpp" [$SOURCESDK]

$File "game_controls\slideshowpanel.cpp"
$File "game_controls\slideshowpanel.h"

$File "$SRCDIR\common\movieobjects\timeutils.cpp"
{
$Configuration
{
$Compiler
{
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
}
}
}
$File "$SRCDIR\public\movieobjects\timeutils.h"
}
}
}
1 change: 1 addition & 0 deletions src/game/client/client_tf.vpc
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ $Macro GAMENAME "mod_tf" [$SOURCESDK]
$Conditional WORKSHOP_IMPORT_ENABLE 1 [$WINDOWS && !$SOURCESDK]

$Include "$SRCDIR\game\client\client_base.vpc"
$Include "$SRCDIR\game\client\client_replay_base.vpc"
$include "$SRCDIR\game\shared\tf\tf_gcmessages_include.vpc"
$include "$SRCDIR\game\shared\tf\tf_proto_def_messages_include.vpc"
$Include "$SRCDIR\game\client\client_econ_base.vpc"
Expand Down
10 changes: 0 additions & 10 deletions src/game/server/server_base.vpc
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,6 @@ $MacroRequired "GAMENAME"

$include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$include "$SRCDIR\vpc_scripts\protobuf_builder.vpc"
$Include "$SRCDIR\vpc_scripts\source_replay.vpc" [$TF]
$Include "$SRCDIR\game\protobuf_include.vpc"

$Configuration "Debug"
Expand Down Expand Up @@ -83,15 +82,6 @@ $Configuration

$Project
{
$Folder "Replay"
{
$File "gamedll_replay.cpp"
$File "$SRCDIR\common\replay\ireplaysessionrecorder.h"

$File "$SRCDIR\game\shared\replay_gamestats_shared.cpp" [$BUILD_REPLAY]
$File "$SRCDIR\game\shared\replay_gamestats_shared.h" [$BUILD_REPLAY]
}

$Folder "Source Files"
{
$File "$SRCDIR\game\shared\achievement_saverestore.cpp"
Expand Down
19 changes: 19 additions & 0 deletions src/game/server/server_replay_base.vpc
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
//-----------------------------------------------------------------------------
// SERVER_REPLAY_BASE.VPC
//
// Project Base Script
//-----------------------------------------------------------------------------

$Include "$SRCDIR\vpc_scripts\source_replay.vpc"

$Project
{
$Folder "Replay"
{
$File "gamedll_replay.cpp"
$File "$SRCDIR\common\replay\ireplaysessionrecorder.h"

$File "$SRCDIR\game\shared\replay_gamestats_shared.cpp" [$BUILD_REPLAY]
$File "$SRCDIR\game\shared\replay_gamestats_shared.h" [$BUILD_REPLAY]
}
}
1 change: 1 addition & 0 deletions src/game/server/server_tf.vpc
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@ $Macro GAMENAME "tf" [!$SOURCESDK]
$Macro GAMENAME "mod_tf" [$SOURCESDK]

$Include "$SRCDIR\game\server\server_base.vpc"
$Include "$SRCDIR\game\server\server_replay_base.vpc"
$Include "$SRCDIR\game\server\server_econ_base.vpc"
$include "$SRCDIR\game\shared\tf\tf_gcmessages_include.vpc"
$include "$SRCDIR\game\shared\tf\tf_proto_def_messages_include.vpc"
Expand Down