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Releases: Vdauphin/HeartsAndMinds

=BTC= co@30 Hearts & Minds v1.17.7

=BTC= co@30 Hearts & Minds v1.17.6

29 Dec 22:57
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Pre-release

Requires CBA, ACE3 and RHS USAF.

Optionals :

Changelog:

  • Mission.sqm/Param.hpp CHANGED.
  • FIX: Remove deprecated ACE module in mission.sqm.
  • FIX: Replace ACE setting in mission parameters by new mission CBA setting.
  • FIX: ACE action "Start Hacking" does not appear for join in process players for side mission Hack.
  • FIX: Enemy can spawn inside rock.
  • FIX: Divers don't have waypoint on ground.
  • FIX: Syntaxe error when data base loading objNull vehicles.

=BTC= co@30 Hearts & Minds v1.17.5

24 Dec 15:12
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Requires CBA, ACE3 and RHS USAF.

Optionals :

Changelog:

  • Param.hpp changed.
  • Mission.sqm unchanged.
  • FIX: Civilian H&M-interaction do not appear for some mod.
  • FIX: No reaction to orders (civilian from mod factions).
  • FIX: Missing factions due to mods update.
  • FIX: RTP errors when EH are removed twice.
  • FIX: Syntaxe error for setWaypointType.
  • FIX: Some spelling/grammar.
  • FIX: Civilian give hideout information in final phase.
  • FIX: Selectrandom in troops.sqf.

=BTC= co@30 Hearts & Minds v1.17.4

=BTC= co@30 Hearts & Minds v1.17.3

24 Oct 19:09
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Pre-release

Requires CBA, ACE3 and RHS USAF.

Optionals :

Changelog:

  • Mission.sqm/Param.hpp unchanged.
  • FIX: Broken Icon path for loading action (ACE 3.11).
  • FIX: Anti-Air infantry filter.
  • FIX: Vehicle explosion damage other objects around during database loading.
  • FIX: Helo is not respawning when destroyed on the helo spawn position.
  • FIX: Tweak name Anti-Air infantry in mission parameter.
  • FIX: Grammar.

=BTC= co@30 Hearts & Minds v1.17.2

30 Sep 21:41
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Requires CBA, ACE3 and RHS USAF.

Optionals :

Changelog:

  • Mission.sqm CHANGED.
  • Param.hpp unchanged.
  • FIX: RHS vehicles are underground since RHS 0.4.3 update.
  • FIX: Clients see different colours for same car.
  • FIX: Can't lift due to ACE fastrope.
  • FIX: Wreck vehicle malus is apply at each DB loading.
  • FIX: Object flipping when touching the ground.
  • FIX: Civilian suicider not killed due to pavement.

=BTC= co@30 Hearts & Minds v1.17.1

=BTC= co@30 Hearts & Minds v1.17

15 Aug 16:44
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Pre-release

Requires CBA, ACE3 and RHS USAF.

Optionals :

Changelog:

  • Changed mission.sqm and param.hpp
  • Add: Reputation malus when a building is damaged/destroyed.
  • Add: Civilian can trow Molotov cocktail or handgrenade.
  • Add: Civil give the number of hideouts left.
  • Add: You can lift wreck underwater with the SVD.
  • Add: Empty ammo box.
  • Add: Players markers in Global channel are now persistent.
  • Add: Now damage of each vehicle parts are saved in Database.
  • Add: Logistic point available objects depend on loaded mods.
  • Add: Units close to the generator in the Side mission.
  • Add: New side mission hack a missile.
  • Add: Side mission cycle.
  • Add: Garage for admin.
  • Add: A semi Automatic mod support based on faction name (187 enemies factions and 15 civilians factions available).
  • Add: You can select Anti Air enemy.
  • Add: You can select Tank enemy.
  • Add: An option to activate vehicle armed in hideout or side mission or cache.
  • Add: Optimize actions for civil orders.
  • Add: Optimize trigger detection for slow server.
  • Add: Optimize mission parameters.
  • REMOVE: btc_hq_red/blu/green soldier in mission.sqm.
  • Add: Create function for EventHandlers.
  • Add: btc_fnc_city_create for city\init.sqf.
  • Add: CBA Per Frame Handlers to H&M.
  • Add: Optimize server network by using remoteExec instead of BIS_fnc_MP.

=BTC= co@30 Hearts & Minds v1.16.7

15 Aug 16:23
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Need ACE3, CBA and RHS USAF mods (Optional : RHS AFRF, CAF, @Ericj_Taliban, =BTC= Militia mod, RDS A2 Civilian Pack mod, CUP units and vehicles mod, IWAR: Irregular Warfare mod, Project OPFOR) :

Change Hearts and Minds map is easy! Look in the wiki!

Changelog :

  • Mission.sqm/Param.hpp unchanged.
  • FIX: Side mission mine is not trigger correctly.
  • FIX: Units in house are not saved correctly.
  • FIX: Foot patrol can spawn inside rock.
  • FIX: Detect more accuratly city center in some cases.

=BTC= co@30 Hearts & Minds v1.16.6

26 Jul 16:48
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Need ACE3, CBA and RHS USAF mods (Optional : RHS AFRF, CAF, @Ericj_Taliban, =BTC= Militia mod, RDS A2 Civilian Pack mod, CUP units and vehicles mod, IWAR: Irregular Warfare mod, Project OPFOR) :

Change Hearts and Minds map is easy! Look in the wiki!

Changelog :

  • Mission.sqm/Param.hpp unchanged.
  • FIX: Destroyed vehicle markers not appearing on dedicated server after a server restart.
  • FIX: Lift a vehicle with player inside (crew).
  • FIX: Logistic point not working if player drop weapon on it.
  • FIX: Vehicle explosion damage others objects around during database loading.