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structure.json: Add support for new "baseStructDamageExpLevel" option, revert MP structure update #3927

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Commits on Jun 26, 2024

  1. structure.json: Add support for new "baseStructDamageExpLevel" option

    The default `"baseStructDamageExpLevel"` is `1`, and functions as all versions of WZ from 2.0.10-4.4.2 have. With this configuration, structures get the benefit of a hidden experience level damage reduction. (i.e. They get treated as experience level 1, not 0, and the initial calculation before armor is 94% of the base damage value, not 100%.)
    
    To opt-in to explicitly specifying a base experience level for structure damage calculations, add a new "_config_" dict to the top-level structure.json object, specifying the desired "baseStructDamageExpLevel".
    
    Example:
    ```json
    {
      "_config_": {
        "baseStructDamageExpLevel": 0
      },
      ...
    }
    ```
    past-due committed Jun 26, 2024
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  2. Revert structure update for MP

    KJeff01 authored and past-due committed Jun 26, 2024
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    e54540d View commit details
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