add new enums: RenderLayer, EngineValueID, eNullFont, FileSortStyle and SortDirection #259
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https://github.com/adventuregamestudio/ags-manual/wiki/StandardEnums
This can be used instead of an existing font, and instead will draw no text, and return 0 size for the text.
Used in functions that take a screenshot. It allows to be specific to what elements should be rendered in the screen capture, so you can for example, create a screenshot of only the room layer and not include any GUI or cursor on top. The Engine layer is for things like the in-engine FPS counter.
These are used when sorting files or save slots, in functions that returns lists, and give you some configuration on how these lists should be sorted.
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