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Add camera support to jaxsim.mujoco visualizer #91

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Mar 1, 2024
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30 changes: 30 additions & 0 deletions src/jaxsim/mujoco/loaders.py
Original file line number Diff line number Diff line change
Expand Up @@ -423,6 +423,36 @@ def convert(
pos="1 0 5",
)

# -------------------------------------------------------
# Add a camera following the CoM of the worldbody element
# -------------------------------------------------------

worldbody_element = None

# Find the <worldbody> element of our model by searching the one that contains
# all the considered joints. This is needed because there might be multiple
# <worldbody> elements inside <mujoco>.
for wb in mujoco_element.findall(".//worldbody"):
if all(
wb.find(f".//joint[@name='{j}']") is not None for j in considered_joints
):
worldbody_element = wb
break

if worldbody_element is None:
raise RuntimeError("Failed to find the <worldbody> element of the model")
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# Camera attached to the model
_ = ET.SubElement(
worldbody_element,
"camera",
name="track",
mode="trackcom",
pos="1 0 5",
zaxis="0 0 1",
fovy="60",
)

# --------------------------------
# Return the resulting MJCF string
# --------------------------------
Expand Down
4 changes: 3 additions & 1 deletion src/jaxsim/mujoco/visualizer.py
Original file line number Diff line number Diff line change
Expand Up @@ -54,14 +54,16 @@ def reset(

def render_frame(self, camera_name: str | None = None) -> npt.NDArray:
""""""
camera_name = camera_name or "track"

mujoco.mj_forward(self.model, self.data)
self.renderer.update_scene(data=self.data) # TODO camera name
self.renderer.update_scene(data=self.data, camera=camera_name)

return self.renderer.render()

def record_frame(self, camera_name: str | None = None) -> None:
""""""
camera_name = camera_name or "track"

frame = self.render_frame(camera_name=camera_name)
self.frames.append(frame)
Expand Down
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