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@Osmos-App @Mythos-IDE @joinchorus

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barissalihbabacan/README.md

LinkedIn Portfolio


> whoami

[SYS.INIT] Software Developer | Systems Architect | Narrative Designer
[LOG] Building systems across physical, digital, and decentralized planes.

I am a Software Developer and Systems Architect focused on local-first software, distributed systems, and secure data architectures. I enjoy solving complex engineering challenges—from modernizing low-level C++ NDK integrations to designing native applications, backend infrastructure, and peer-to-peer systems.

Currently, my primary focus is Osmos (Alpha)—a local-first, peer-to-peer version control and synchronization system for the Apple ecosystem. Powered by a Rust core and a native SwiftUI interface, Osmos eliminates cloud dependency by giving creators complete ownership of their work through secure, offline-first architecture.

In parallel, I am building Mythos—a local-first writing environment for novelists and world-builders. Rather than treating a manuscript as a collection of documents, Mythos treats stories as interconnected systems through narrative graphs, world-building primitives, and structured knowledge management.

I am also building Chorus, an open-source discussion platform centered around temporary conversation identity. Instead of permanent profiles and reputation systems, every discussion begins with a clean slate, allowing ideas to be evaluated on their own merit.

Outside of software engineering, I am the author of the dark multi-generational saga "The Sins of the Fathers", where I combine narrative design with interactive technologies to build an expanding digital universe beyond the traditional novel.


> ls -la /sys/current/

  • [DOMAIN: Systems & P2P] Osmos [ALPHA]@Osmos-App Local-first, peer-to-peer version control and synchronization for the Apple ecosystem. Powered by a Rust core with a native SwiftUI interface. Zero cloud dependency, complete data ownership.

  • [DOMAIN: Creative Tooling] Mythos@Mythos-IDE A local-first IDE for novelists and world-builders. Built with Tauri and Rust, featuring narrative graph structures, world-building primitives, and an offline-first architecture for long-form storytelling.

  • [DOMAIN: Conversation Infrastructure] Chorus (In Development) An open-source discussion platform built around temporary conversation identity. Designed to encourage idea-first discussions without permanent profiles, reputation systems, or engagement-driven algorithms.


> ls -la /sys/selected-work/

  • [DOMAIN: Mobile & Full-Stack] Sortify (Garage.ist) Serving as CTO, Project Manager, and Lead Developer. Leading product architecture, backend infrastructure, and native mobile development using SwiftUI, Node.js, and TypeScript.

  • [DOMAIN: Mobile & Full-Stack] +TV (Garage.ist) Served as Lead Developer, architecting the platform's core systems while overseeing technical operations and product development.

  • *[DOMAIN: Open Source] Anytype (Anyproto) Contributed to the core data engine (CID mapping) and React/TypeScript frontend. Fixed SPA fallback loops, MIME type handling, and implemented block-editor features.


> ls -la /sys/earlier-systems/

  • [DOMAIN: Low-Level Android] ConnectSDK Core Modernized the SDK for Android 15 (16 KB page alignment). Managed complex C++ NDK integrations and migrated legacy build systems to Gradle 8.5.

  • [DOMAIN: Infrastructure Automation] Media Server Automation Built automation pipelines using Python and shell scripting for metadata management across a self-hosted ecosystem integrating Jellyfin, Tailscale, and Symfonium.

  • [DOMAIN: Enterprise Software] IT-RMS Developed a multi-branch IT Resource Management System. Migrated a monolithic PHP application to Node.js and NoSQL, implementing barcode generation and role-based access control.

  • [DOMAIN: Hardware & IoT] Q-PASS (Active Production) Designed and deployed an RFID-based access control system securing a public institution, integrating C++ (Arduino) with Python, PHP, and MySQL over serial communication.


> cat /config/tech_stack.json

Systems Programming Application Layer Infrastructure & Tooling
Rust
Swift
C++
TypeScript
Python
SwiftUI
React
Tauri
Astro
Tailwind CSS
Node.js
Git
Playwright
Firebase
MySQL
Tailscale
Wireshark
Arduino

> ./decrypt_lore.sh --target "The Sins of the Fathers"

[!] ACCESS GRANTED. MULTIPLE NODES DETECTED...

I believe stories deserve the same engineering discipline as software.

The Sins of the Fathers is an ongoing dark multi-generational saga that extends beyond the pages of a novel into an interconnected digital ecosystem. Each node serves a distinct purpose while contributing to a unified narrative experience.

[NODE 01: THE FORTRESS] // Interactive Lore Platform

  • [SYS.ARCH] Vanilla JavaScript (ES6+), Tailwind CSS, Firebase Functions, and Google Cloud Platform.
  • [SYS.CORE] Interactive maps, dynamic relationship graphs, immersive audio, and cinematic animations powered by Mapbox GL JS, D3.js, GSAP, Lenis, and Howler.js.
  • [SYS.OPS] Cloudflare edge protection, GitHub Actions CI/CD, Playwright end-to-end testing, and Sentry monitoring.

[NODE 02: THE SUPPLY DEPOT] // Merchandise Platform

  • [SYS.PLAT] Fourthwall storefront with custom domain integration.
  • [SYS.INTEG] Unified branding and fulfillment infrastructure for the expanding universe.

Official Lore Site Fourthwall Shop


> tail -f /var/log/activity.log

[INFO] Tracking public development activity...
[INFO] Synchronizing GitHub statistics...
[INFO] Monitoring contribution history...
[OK] Stream active.

Profile Views


GitHub Streak

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  1. the-sins-of-the-fathers the-sins-of-the-fathers Public

    The Sins of the Fathers — a dark, multi-generational saga (1300s to 2006) and its digital home. Public showcase; source is private.

  2. Q-PASS-RFID-Access-Control Q-PASS-RFID-Access-Control Public

    🛡️ Active IoT Access Control System deployed at Haydarpaşa MTAL. An end-to-end security solution integrating Arduino (C++) & RFID hardware with a Python serial bridge, backed by a PHP/MySQL databas…

  3. IT-Department-Resource-Management-System IT-Department-Resource-Management-System Public

    🏢 Comprehensive IT Asset & Resource Management System. Features Barcode Tracking, PDF Reporting, and Student Management. Built with PHP & MySQL.

  4. Connect-SDK-Android-Core Connect-SDK-Android-Core Public

    Forked from ConnectSDK/Connect-SDK-Android-Core

    Core source code for the Android Connect SDK project

    Java 2

  5. anyproto/anytype-ts anyproto/anytype-ts Public

    Official Anytype client for MacOS, Linux, and Windows

    TypeScript 8.8k 575

  6. anyproto/anytype-heart anyproto/anytype-heart Public

    Shared library for Anytype clients

    Go 414 118