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Objective

#22039 changed how many images are associated with a decal. light textures use decal base textures, ignoring the others.

fixes #22266

Solution

use base color texture index

Testing

cargo run --example light_textures --features="pbr_light_textures"

Showcase

before

screenshot-2025-12-25-at-08 53 17@2x

after

screenshot-2025-12-25-at-08 57 26@2x

@ChristopherBiscardi ChristopherBiscardi added A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Dec 25, 2025
@ChristopherBiscardi ChristopherBiscardi added this to the 0.18 milestone Dec 25, 2025
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Labels

A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward

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Successfully merging this pull request may close these issues.

Light Texture shader is broken in 0.18.0-rc.1

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