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@aevyrie aevyrie commented Dec 29, 2025

Objective

Solution

  • Make a 3d version of bevymark, sticking to the existing patterns as closely as possible.

Testing

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The generated examples/README.md is out of sync with the example metadata in Cargo.toml or the example readme template. Please run cargo run -p build-templated-pages -- update examples to update it, and commit the file change.

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aevyrie commented Dec 29, 2025

Might be able to use some of the options in many_cubes to stress test transform behavior instead?

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Minor nitpicks but overall the example is good and seems useful

@alice-i-cecile alice-i-cecile added A-Rendering Drawing game state to the screen C-Testing A change that impacts how we test Bevy or how users test their apps S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Dec 29, 2025
@alice-i-cecile alice-i-cecile added X-Uncontroversial This work is generally agreed upon D-Straightforward Simple bug fixes and API improvements, docs, test and examples labels Dec 29, 2025
@IceSentry IceSentry added S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it and removed S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Dec 29, 2025
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Dec 30, 2025
Merged via the queue into bevyengine:main with commit a912a48 Dec 30, 2025
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A-Rendering Drawing game state to the screen C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon

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