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Terrarum 0.3.3

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@curioustorvald curioustorvald released this 06 Oct 12:21
· 1083 commits to master since this release

New

  • Clouds and basic weathers
  • Control Presets (WASD, ESDF, IJKL, Custom)
  • Importing custom players using "Avatar File"
  • "Local Asynchronous Multiplayer": a way to share your world with players who share the same device (e.g. siblings)
  • Texture for the World Portal
  • Sledgehammer tool to take down the walls
  • Support for Language and Keyboard Layout Modules
  • Pressing ALT on the savegame manage screen shows two extra menus: Modules and Previous Saves
  • Real crafting recipes
  • The Workbench fixture that allows advanced crafting recipe to be used
  • New construction material: block of plastic
  • Fullscreen support
  • Checking for updates on startup
  • Ability to toss an item from the inventory/you are holding

Changes

  • Different backdrops for the sunrise and sunset
  • The game should work on macOS Sonoma
  • Torches flicker less erratically
  • Six ecological seasons for grass blocks instead of previous four
  • Opening the World Portal no longer makes significant delay
  • New World screen now shows estimated generation time
  • Grass will slowly spread onto the nearby dirt tiles
  • Autosaving is now significatly faster
  • Fixture ghost will turn red when the fixture cannot be placed on the position you are pointing at

Fixes

  • Fixed platform-related physics bugs
  • Double-typing on the World Portal
  • Hitting 'Q' while typing in something would close the UI
  • Option changes made after a game is loaded would not persist
  • Falling blocks would pass through or delete non-solid blocks (e.g. platforms)
  • Button highlighting of the Crafting UI would not work with scrolling and mode change
  • (test builds exclusive) Hitting ESC would close the menu opened on the title screen

Full Changelog: v0.3.2...v0.3.3