Terrarum 0.3.3
curioustorvald
released this
06 Oct 12:21
·
1083 commits
to master
since this release
New
- Clouds and basic weathers
- Control Presets (WASD, ESDF, IJKL, Custom)
- Importing custom players using "Avatar File"
- "Local Asynchronous Multiplayer": a way to share your world with players who share the same device (e.g. siblings)
- Texture for the World Portal
- Sledgehammer tool to take down the walls
- Support for Language and Keyboard Layout Modules
- Pressing ALT on the savegame manage screen shows two extra menus: Modules and Previous Saves
- Real crafting recipes
- The Workbench fixture that allows advanced crafting recipe to be used
- New construction material: block of plastic
- Fullscreen support
- Checking for updates on startup
- Ability to toss an item from the inventory/you are holding
Changes
- Different backdrops for the sunrise and sunset
- The game should work on macOS Sonoma
- Torches flicker less erratically
- Six ecological seasons for grass blocks instead of previous four
- Opening the World Portal no longer makes significant delay
- New World screen now shows estimated generation time
- Grass will slowly spread onto the nearby dirt tiles
- Autosaving is now significatly faster
- Fixture ghost will turn red when the fixture cannot be placed on the position you are pointing at
Fixes
- Fixed platform-related physics bugs
- Double-typing on the World Portal
- Hitting 'Q' while typing in something would close the UI
- Option changes made after a game is loaded would not persist
- Falling blocks would pass through or delete non-solid blocks (e.g. platforms)
- Button highlighting of the Crafting UI would not work with scrolling and mode change
- (test builds exclusive) Hitting ESC would close the menu opened on the title screen
Full Changelog: v0.3.2...v0.3.3