Download the .unitypackage, or clone this repository.
Import the .unitypackage
into your project.
- Import your mesh into Unity.
- Drag it into the scene view and position it.
- Drag one of the material presets in
Stylized Sand/Materials
onto the mesh in the scene view.
- Create and sculpt your Unity terrain.
- Click on the terrain object in the scene view.
- In the terrain object's inspector, select the settings tab (gear icon).
- Select the
Material
dropdown and change the value from "Built in Standard" to "Custom". - Drag one of the material presets in
Stylized Sand/Materials
into the custom material slot.