toon
Here are 54 public repositories matching this topic...
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
-
Updated
Sep 24, 2024 - C#
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
-
Updated
Aug 10, 2024 - C#
🌔 Toon shader for Unity's Universal Render Pipeline.
-
Updated
Nov 16, 2023 - ShaderLab
My custom components for Home Assistant
-
Updated
Dec 25, 2019 - Python
This Toon Shader for Blender is designed to be compatible with cross-toon materials. It has been implemented and evolved from aVersionOfReality's Toon Shader.
-
Updated
Nov 30, 2024 - Python
A unity plugin that automatically calculates smooth normals for outline.
-
Updated
Oct 31, 2024 - C#
Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal
-
Updated
Nov 4, 2019 - C++
3D Chess game based on OpenGL and Stockfish using cel-shading
-
Updated
Jun 17, 2019 - C++
Improve this page
Add a description, image, and links to the toon topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the toon topic, visit your repo's landing page and select "manage topics."