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Use <sys/ucontext.h> instead of <ucontext.h> #110023

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1 change: 0 additions & 1 deletion src/coreclr/nativeaot/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,6 @@ if(CLR_CMAKE_HOST_UNIX)
add_compile_options(-nostdlib)

if(CLR_CMAKE_TARGET_APPLE)
add_definitions(-D_XOPEN_SOURCE)
add_definitions(-DFEATURE_OBJCMARSHAL)
endif(CLR_CMAKE_TARGET_APPLE)

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2 changes: 1 addition & 1 deletion src/coreclr/nativeaot/Runtime/unix/UnixContext.h
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
#ifndef __UNIX_CONTEXT_H__
#define __UNIX_CONTEXT_H__

#include <ucontext.h>
#include <sys/ucontext.h>

// Convert Unix native context to PAL_LIMITED_CONTEXT
void NativeContextToPalContext(const void* context, PAL_LIMITED_CONTEXT* palContext);
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2 changes: 1 addition & 1 deletion src/coreclr/pal/src/configure.cmake
Original file line number Diff line number Diff line change
Expand Up @@ -615,7 +615,7 @@ endif()

check_c_source_compiles("
#include <libunwind.h>
#include <ucontext.h>
#include <sys/ucontext.h>
int main(int argc, char **argv)
{
unw_context_t libUnwindContext;
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4 changes: 1 addition & 3 deletions src/coreclr/pal/src/include/pal/context.h
Original file line number Diff line number Diff line change
Expand Up @@ -33,9 +33,7 @@ extern "C"
/* A type to wrap the native context type, which is ucontext_t on some
* platforms and another type elsewhere. */
#if HAVE_UCONTEXT_T
#if HAVE_UCONTEXT_H
#include <ucontext.h>
#endif // HAVE_UCONTEXT_H
#include <sys/ucontext.h>

typedef ucontext_t native_context_t;
#else // HAVE_UCONTEXT_T
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6 changes: 5 additions & 1 deletion src/native/external/libunwind/include/libunwind-aarch64.h
Original file line number Diff line number Diff line change
Expand Up @@ -34,9 +34,13 @@ extern "C" {

#include <inttypes.h>
#include <stddef.h>
#include <ucontext.h>
#include <stdalign.h>
#include <stdint.h>
#ifdef __APPLE__
#include <sys/ucontext.h>
#else
#include <ucontext.h>
#endif
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Please upstream this patch (https://github.com/libunwind/libunwind) and add a line next to

Apply https://github.com/libunwind/libunwind/pull/741

The next update (v1.9) will automatically pick it up from upstream, eliminating the need for manual verification on our end.

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This is just CI test at this point. This should not even be used on Apple platforms but I think DAC references it for one reason or another. I'd rather resolve that and drop the change in libunwind.

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Yup, windows and macOS only use HP libunwind for remote unwinding feature. It's a bit unfortunately that llvm-libunwind doesn't provide that and HP libunwind doesn't fully support macOS. Converging to one lib was attempted a few times but there isn't a substantial progress on that front. :(


#ifndef UNW_EMPTY_STRUCT
# define UNW_EMPTY_STRUCT uint8_t unused;
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4 changes: 4 additions & 0 deletions src/native/external/libunwind/include/libunwind-x86_64.h
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,11 @@ extern "C" {
#include <sys/types.h>
#include <inttypes.h>
#include <stdint.h>
#ifdef __APPLE__
#include <sys/ucontext.h>
#else
#include <ucontext.h>
#endif

#ifndef UNW_EMPTY_STRUCT
# define UNW_EMPTY_STRUCT uint8_t unused;
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