v0.4.2 Beta
HUD
- Revamped part of Top-Left-Panel-Holder using piece of Player Panel as reference.
- Main HUD "Link" element has been redesigned
- Fixed Armour icon's protruding pixels on both sides
- Tweaked Pilla's shape and pixel alignment
- Increased PB Gauge Outline thickness from 2 units to 2.25 units
- Replaced "Player Gems" glare effect with a more faithful one
- Altered Player HUD "Lvl" element position slightly
- Thickened Player HUD "Lvl" element outline inward by 0,5 units
Palette
- Tweaked Zonde / Gizonde (Spell) icons to be slightly slimmer
- Improved Rafoie (spell) icon (overlap zone now with stronger shading)
- Minute adjustments to Strong / Normal Attack icons
Misc
- Added higher-resolution Green Box render to a certain texture file