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Eloy Villasclaras edited this page Apr 18, 2016
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<game>: A Phaser.Game object -
<state>: A Phaser.State object -
<input>: Configures the game input-
<key>: Configures key-specific game input
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<sprite>: A Phaser.Sprite object -
<graphics>: A Phaser.Graphics object-
<rect>: Renders a rectangle to a React.Graphics object -
<roundedrect>: Renders a rectangle with rounded corners to a React.Graphics object -
<line>: Renders a line to a React.Graphics object -
<arc>: Renders an arc to a React.Graphics object -
<circle>: Renders a circle to a React.Graphics object -
<ellipse>: Renders an ellipse to a React.Graphics object -
<shape>: Renders a shape to a React.Graphics object-
<lineto>: Renders a line inside a shape -
<beziercurveto>: Renders a bezier curve inside a shape -
<quandraticcurveto>: Renders a quadratic curve inside a shape
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<assets>: Loads assets in a Phaser.Game preload method-
<rendertexture>: Renders a texture and loads it to the asset cache -
<renderimage>: Renders an image or spritesheet and loads it to the asset cache
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