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@RailRoad-Games

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fegmbh-rrg/README.md

FeGmbH

Fun fact: the rrg stands for RailRoad Games

Transit Simulation Engine & Backend Development Hub

Welcome to the development repository hub for FeGmbH. This space focuses on the architecture, runtime environments, and core backend logic powering train simulation modules, specialized automation scripting languages, and high-throughput multiplayer architectures.


Core Technical Pillars

  • Underground Simulator – Development center for high-concurrency CLI transit simulation platforms managed via native Java server architectures.
  • TrackScript Automation Environment – Designing, compiling, and execution runtimes for a scripting platform including targeted debugging implementations.
  • Network Optimization Infrastructure – Handling specialized high-concurrency multi-threaded server environments structured for multiplayer environments.

System Specifications & Environment

  • Languages & Architecture: Java, PHP, HTML, CSS, Bash
  • Frameworks & Architecture: Netty, Leaflet, Fabric, Folia/Paper API
  • Network & Data Frameworks: Netty Architecture, Leaflet Geo-Rendering
  • System Operations: Linux Environment Administration (Ubuntu/Debian), Service Management (systemctl), Automation Pipelines (Maven, Git)

Account Performance Metrics


Associated Portals

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  1. RailRoad-Games/underground RailRoad-Games/underground Public

    Java

  2. RailRoad-Games/underground-server RailRoad-Games/underground-server Public

    An Server for the Underground Simulator Server.

    Java

  3. RailRoad-Games/DSMP-ESS RailRoad-Games/DSMP-ESS Public

    DeepslateSMP ESS Source Code

    Java

  4. RailRoad-Games/akaserver RailRoad-Games/akaserver Public

    PHP

  5. RailRoad-Games/math-library RailRoad-Games/math-library Public

    A lightweight, modular Java library for mathematical and physical calculations, designed for simplicity and easy extensibility.

    Java