Fun fact: the rrg stands for RailRoad Games
Welcome to the development repository hub for FeGmbH. This space focuses on the architecture, runtime environments, and core backend logic powering train simulation modules, specialized automation scripting languages, and high-throughput multiplayer architectures.
- Underground Simulator – Development center for high-concurrency CLI transit simulation platforms managed via native Java server architectures.
- TrackScript Automation Environment – Designing, compiling, and execution runtimes for a scripting platform including targeted debugging implementations.
- Network Optimization Infrastructure – Handling specialized high-concurrency multi-threaded server environments structured for multiplayer environments.
- Languages & Architecture: Java, PHP, HTML, CSS, Bash
- Frameworks & Architecture: Netty, Leaflet, Fabric, Folia/Paper API
- Network & Data Frameworks: Netty Architecture, Leaflet Geo-Rendering
- System Operations: Linux Environment Administration (Ubuntu/Debian), Service Management (systemctl), Automation Pipelines (Maven, Git)
- Production Space: @RailRoad-Games
- Technical Engineering: (Here)