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Expose conversions between TextureFormat and naga::StorageFormat #6185

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Commits on Aug 30, 2024

  1. Expose conversions between TextureFormat and naga::StorageFormat

    This is useful when generating compute shaders at runtime that need
    to support arbitrary storage texture formats.
    
    Due to the orphan rule, I placed these functions in an extension trait
    in wgpu::util.
    caelunshun committed Aug 30, 2024
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